Unseen News

The lost Sentient 2 project

Sentient is a first-person adventure developed by Psygnosis and released on the original Playstation and PC in 1997. The game was rather obscure when it came out, but it was loved by those few ones that somehow were able to play it. Thanks to an interview from The Gaming Liberty, we found out that a concept for “Sentient 2” was in early stages of development, but it was soon canned because the former lead programmer was busy with another project and the low sales of the first chapter were not a good sign. As we can read:

Colin Burges, who took part in the interview above, told me about what was being considered as the storyline. Colin tells me that they had a competition in the studio to come up with the best idea for a storyline for Sentient 2. Colin tells me “there were a couple of meetings to discuss what new gameplay might be involved with the story, so I think all we had in the end was the early story document. I can’t remember exactly why we didn’t go any further but I think it might have been because the lead programmer on Sentient was starting work on Lander and they weren’t sure it was a good idea to do it without him on the project. Also the lowish sales on Sentient might have stopped it going much further anyway.

Thanks to Denis for the contribution!


Bakumono Characters Yasai De Pon! [DS – Unreleased in Japan]

Update: this game was cancelled in Japan, but released in USA as Harvest Moon: Frantic Farming!

Bakumono Characters Yasai De Pon! is a cancelled puzzle game that was developed by Marvelous for the DS. It featured many characters and locations of Harvest Moon: Island of Happiness, known in Japan as Kimi to Sodatsu Shima.

Nintendo Everything made a post with some info about BC in 2009:

  • Puzzle game
  • Move vegetable panels on touch screen
  • Trying to get Koro-pok-guru to collect the vegetables for points and more time
  • Vegetable panels grow over time
  • Creatures are only able to move between adjacent ripe panels
  • Golden vegetables can be cleared regardless of the ripeness
  • 12 characters from Bokujou Monogatari Kimi to Sodatsu Shima are in the game
  • More points for collecting vegetables that the characters like
  • Wireless/download play
  • No release date
  • 3,990 yen


Phase Zero [Jaguar – Cancelled]

Phase Zero (also know as “Hover Hunter” in early previews) is a cancelled first person shooter developed by Hyper Image for the Jaguar. A playable demo was somehow leaked online and many videos and reviews of the game can be found on Youtube. Phase Zero looked really nice and it was fun enough, but something went wrong during the development and Hyper Image were not able to finish their project.

Thanks to Celine for the contribution! Scans from Cd Consoles magazine, issues #4, #5, #8 and #13.




New Unseen Interview: Grant Kirkhope

Unseen64 has recently been given the opportunity to interview the legendary audio designer Grant Kirkhope, most notable for his work with Rare (GoldenEye 007, Banjo-Kazooie, Grabbed by the Ghoulies, Viva Piñata and more), he is currently Audio Director for Big Huge Games. As we can read on Wikipedia, before joining Rare in October 1995, he played for two bands called Syar and Maineeaxe where he played guitar, and already knew Robin Beanland, another Rare composer. Read the full interview with  Grant Kirkhope to know more about his memories about the development of the Banjo series and other unseen Rare tales! 

Video Kid [Unreleased for the SNES]

Update: thanks to Tanukitsune we found out that this game was going to be a port of an Amiga/Atari ST game that was released. You can see a video from the Amiga version below!

Video Kid is a cancelled side-scrolling shoot ’em up that was in development by Kemco for the Super Nintendo / Super Famicom. The player would have take the role of a flying thing (in one screenshot it seems a robotic rat, in the other 2 it looks like.. something else) to shoot down enemies through various fantasy scenarios, like a magic forest, the wild west or a dark cemetery. Scans from EGM and Super Power magazine #12.

Thanks to Celine and RayVM for the contributions!


Video (from the Amiga version):