When the new Game Boy Advance was announced, Nintendo shown a Yoshi’s Story tech demo, to promote the power of the console. The demo looked almost as nice as the N64’s Version, but sadly it was never developed into an full game. After some years, a rom of the Yoshi’s Story GBA tech demo was leaked thanks to one guy from Youtube (josdog6): the ROM has no sound or music, it will start with a 3D “yoshi’s island” spinning on the screen, while the gameplay is basically an endless level, just to show the graphics (of course). You have eggs, but you can’t shoot them, if you hold start, an egg will appears in the left of the screen. Select button will remove your health bar. When yoshi dies, you’ll see the same animation from the N64 version, with yoshi deported into the castle.
[spoiler /portuguese version/ /hide the portuguese version/]
Quando o video-game chamado Game Boy Advance foi mostrado pela Nintendo, Nintendo estava planejando Yoshi’s Story para seu video-game…
Basicamente é isso… Quando o yoshi desmaiar, vai aparecer o castelo da versão de nintendo 64… [/spoiler]
Thanks to gabrielwoj for the contribution!
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Videos:
What do you think about this unseen game? Give your vote!
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That wouldn’t have been a bad game. I’d like to have tried that, but the last time I played Yoshi’s Story(on the N64) I found it far too childish.
Yoshi Story Was a good game. Though I agree with you , ObviouslyNot since I played Yoshi Story last time I felt like I was playing a kids game. The GBA version is ok. Sadly there is only one Yoshi and he looks sad in one of his animations.
I have a Yoshi’s Story GBA Prototype which has the music and sound effects included!
Just thought I’d let you guys know! ;)
Here’s a video I took while playing the game:
http://www.youtube.com/watch?v=mkzOLas4kM8
Am I the only one who noticed yoshi’s shoes are blue instead of brown?
This would have made an amazing port and gotten rid of the stereotype that only SNES games could be ported to the GBA. Yoshi’s Story is a cult hit classic and didnt appear to be very popular when it came out. This port would have given it a second chance. Quite unfortunate =[
I like how YStory encourages exploration. There are two ways to beat the game. The easy way which is obviously collect all the fruit and the game is over in 2 hours of play or you actually hunt for all four (or was it five) melon hearts in each level and some are really tricky to find.
Hence Pooch the dog.
BTW: Why does Pooch in the Bone Headed Dragon level just stand there barking? Nothing seems to happen there even when ground pounding where as the first level (Treasure Trove Cove) ground pounding unlocks something I think a (?) bubble which is a red heart melon.
As for why Nintendo makes these decisions Japanese are long known for *group* think where everybody has to agree.
Baseball teams from America have found out the hard way if you don’t do what the group says you will be publicly shamed. Even if what you do winds the game for the team it’s not enough. You have to do it the groups way meaning if you lose at least you are one with the group.
Nintendo likely had some kind of group decision done about canceling it and nobody wanted to be *the dunce* that disagreed.
Also businesses like Nintendo and Hyundai do get government funding yearly so if the government thinks Nintendo is no good they will stop giving money.
Business in Japan is WAY different practices then our free or at least what used to be our free system.