Donkey Kong 64 [N64 – Beta / Unused Rooms]

Donkey Kong 64 [N64 – Beta / Unused Rooms]

Donkey Kong 64 (also known with the work in progress title of Ultra Donkey Kong, Donkey Kong World or Donkey Kong Universe) is a platform developed by RareWare and published by Nintendo for the Nintendo 64 in 1999. The game is a follow up to the Donkey Kong Country trilogy on the Super Nintendo Entertainment System. There were some rumors about the original release of the game for the 64DD, but in the end DK64 was released on the normal N64, using the 4MB expansion pack.

In the beta version of the game, the characters used “real” weapons models. In the final version they have “fruit” weapons, like coconut gun and peanut shooters. Also, various unused rooms and models were found in the game’s code thanks to hackers! You can see these in the gallery and videos below.

Also Mad Jack, the insane Jack in the Box that Tiny Kong fights in Frantic Factory in the beta was actually going to be called Junk-in-the-box and have the appearance of an old decrepit clown. The area he’s fought in isn’t Mad Jack’s either (info from Mario Wiki). It seems that that when they took him out, the toy box mini boss that Chunky Kong fights was put in instead. It does look like they are fought in the same room though. It also seems that Junk in the box would have shot fire balls (as Mad Jack does now) and would eventually become vulnerable to a TNT barrel instead of being electrocuted.

Thanks to Cubivore10 for the contribution!

Images:

Videos:


What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (8 votes, average: 4.75 out of 5)
Loading...


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)

monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




Last updated by at .

22 thoughts on “Donkey Kong 64 [N64 – Beta / Unused Rooms]

  1. 64

    Donkey kong 64 is such a good game!
    Wish they could make a DK game on the wii more similar to DK64 instead of a remake of Jungle beat.

  2. MarxForever

    I can just imagine Miyamoto’s reaction when he first sat down with Rare and saw this demo.
    “Oh ho ha ha…*sigh*…
    Now give them logs”

  3. Anonymous

    The Test Room’s Are Cool. Lol Attack Of The Rare Logo Clones. But Anyways Can These Test Room’s Be Found In The Final Game Using GameShark?.

  4. Betaman

    Actually, some of those 2D Graphics look like they’re from Banjo kazooie, and the one lonely screenshot of Project Dream. Perhaps DK64 was based off the Banjo Kazooie engine?

    1. monokoma Post author

      As far as i know you are right, DK64 was based on the Banjo engine, so it could be right to think that some of those graphics are from BK!

  5. Nikki

    I have the kiosk ROM and when I played it, I never saw those “real” weapons. Not the Junk in the Box either. But I did see the beta “Banana Get” thing not with Tiny but with Diddy. Maybe it must be from Frantic Factory (I was talking about the Tiny thing).

  6. DKC Returns

    I wasn’t aware that the Kongs were packing authentic heat in the beta version of the game, interesting stuff. It’s pretty bizarre seeing those images of Donkey and Diddy walking around with real weaponry.

Leave a Reply

Your email address will not be published. Required fields are marked *