Unseen News

Zombie High [Genesis / MegaDrive – Cancelled]

Zombie High is a cancelled side scrolling action game that was in development by Electronic Arts for the Sega Genesis / Mega Drive. An incomplete beta rom was somehow leaked online

It seems that there are a few enemies at the end of level 1 that cannot be defeated with your default slime weapon. They can be defeated by using the book as a weapon by entering the door marked number 4 next to the enemies and the book weapon will appear. It is very difficult to defeat them without being defeated yourself.

Celine was able to find some early screenshots in Joypad magazine #10, in which we can notice that the main character sprite has some differences from the one in the playable beta. It’s currently unknown why this game was canned and never released.

Recently a debug mode was found by “The Jackal” by pressing start and A on controller 2 simultaneously. Using this debug mode we can get to see more levels,Music that was never used(which after some research appears to be music used in a later EA title “Crue ball” composed by “Brian L Shmidt” Weapon select,invincibility and disabling enemies. It appears a lot of the game was finished but the only things missing are an ending to the game and most of the minigames and dialogue sections that can be found by entering certain doors in various levels will not work properly unless accessed using the debug modes level select feature

The main characters name in this game according to the debug menu is “Travis” He is also referred to as Travis by some of the characters in the classroom sections

There is a movie of the same name released in 1987, This game may have taken some inspiration from this movie despite not being a game based on this movie, One of the in game characters is called “Emerson” there is also a character in the movie named Emerson, which further confirms this suspicion

The end boss of the game is loosely based around the appearance of Allister Fiend from the band “Motley Crue” EA also licensed Crue Ball a year after this games cancellation and Allister Fiend also appears in this game. The only difference in Zombie High is that he is blue

Crue Ball shares many things in common with zombie high, such as similar graphics design, and similar sounding music (one identical song) The designers of Crue Ball are called NuFx Who could be the possible designers of Zombie High
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Thanks to Celine for the contribution!

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The lost Sentient 2 project

Sentient is a first-person adventure developed by Psygnosis and released on the original Playstation and PC in 1997. The game was rather obscure when it came out, but it was loved by those few ones that somehow were able to play it. Thanks to an interview from The Gaming Liberty, we found out that a concept for “Sentient 2” was in early stages of development, but it was soon canned because the former lead programmer was busy with another project and the low sales of the first chapter were not a good sign. As we can read:

Colin Burges, who took part in the interview above, told me about what was being considered as the storyline. Colin tells me that they had a competition in the studio to come up with the best idea for a storyline for Sentient 2. Colin tells me “there were a couple of meetings to discuss what new gameplay might be involved with the story, so I think all we had in the end was the early story document. I can’t remember exactly why we didn’t go any further but I think it might have been because the lead programmer on Sentient was starting work on Lander and they weren’t sure it was a good idea to do it without him on the project. Also the lowish sales on Sentient might have stopped it going much further anyway.

Thanks to Denis for the contribution!

 

Bakumono Characters Yasai De Pon! [DS – Unreleased in Japan]

Update: this game was cancelled in Japan, but released in USA as Harvest Moon: Frantic Farming!

Bakumono Characters Yasai De Pon! is a cancelled puzzle game that was developed by Marvelous for the DS. It featured many characters and locations of Harvest Moon: Island of Happiness, known in Japan as Kimi to Sodatsu Shima.

Nintendo Everything made a post with some info about BC in 2009:

  • Puzzle game
  • Move vegetable panels on touch screen
  • Trying to get Koro-pok-guru to collect the vegetables for points and more time
  • Vegetable panels grow over time
  • Creatures are only able to move between adjacent ripe panels
  • Golden vegetables can be cleared regardless of the ripeness
  • 12 characters from Bokujou Monogatari Kimi to Sodatsu Shima are in the game
  • More points for collecting vegetables that the characters like
  • Wireless/download play
  • No release date
  • 3,990 yen

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Phase Zero [Jaguar – Cancelled]

Phase Zero (also know as “Hover Hunter” in early previews) is a cancelled first person shooter developed by Hyper Image for the Jaguar. A playable demo was somehow leaked online and many videos and reviews of the game can be found on Youtube. Phase Zero looked really nice and it was fun enough, but something went wrong during the development and Hyper Image were not able to finish their project.

Thanks to Celine for the contribution! Scans from Cd Consoles magazine, issues #4, #5, #8 and #13.

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New Unseen Interview: Grant Kirkhope

Unseen64 has recently been given the opportunity to interview the legendary audio designer Grant Kirkhope, most notable for his work with Rare (GoldenEye 007, Banjo-Kazooie, Grabbed by the Ghoulies, Viva Piñata and more), he is currently Audio Director for Big Huge Games. As we can read on Wikipedia, before joining Rare in October 1995, he played for two bands called Syar and Maineeaxe where he played guitar, and already knew Robin Beanland, another Rare composer. Read the full interview with  Grant Kirkhope to know more about his memories about the development of the Banjo series and other unseen Rare tales!