Battle Heat is an animated fighting game developed by Hudson Soft and released for the PC-FX. The video below shown what it seems to be an unused character:
My console fall on the floor and when a try choose a character the game stop for sec and the name Simeon appear.The music is unused too.when you put the cd in the pc engine you can see a girl in the upper upper right in sd form see not in the game.
PC Cocoron is a cancelled platform game that was in development for the PC Engine. It seems that this project was meant to be a sequel of the Cocoron NES game, which is notable for allowing customization of the main character. Not many more info are available about PC Cocoron and it was soon lost in the unreleased games limbo.
Scans from Console Plus issue 28, GameFan issue 1-12, Marukatsu Vol 1 1994 and Marukatsu Vol 2 1994.
Thanks to SuperPlay, Youloute, Rod_wod and Gilgamesh.
Tengai Makyou III: NAMIDA was a new game in the highly popular Tengai Makyou series (known as Far East of Eden outside Japan) planned for PC-FX. The game actually was first announced for PCEngine Super CD and later moved to Arcade Card Duo format but never completed. Below you can see a japanese teaser article when the game was first revealed for SCD thanks to The Turbo List.
The game was announced in 1995 and development ceased at a very late stage. In July 1997 Hudson Soft officially announced that the project has been halted due to the fact that a release on the shrinking PC-FX userbase would be unprofitable for the company. Several years later Hudson Soft revived the project on PS2 ( and Gamecube but , once again, a version was terminated), heavily re-tooling it, and finally released it in 2005.
Very few media exist about the PC-FX project like for example an image found in GameFan volume 3 issue 10. Defrost in the pcenginefx.com forum posted some nice arts and gifs about Namida for the NEC console.
Article by Celine, thanks to dfrost for the contribution!
Kuma Soldier is a cancelled shooter in the famous Star Soldier series, planned for PC-FX (to not be confused with Super Star Soldier 3D also planned for PC-FX). As you can see from the short video below (taken from a promotional video made by NEC to promote the then brand-new system) the game provided a time attack mode, but it is unclear if it offered other gaming modes. CD Consoles magazine issue 5 cited how the game in early 1995 was only 20% complete. We can speculate that Hudson Soft cancelled Kuma Soldier when the PC-FX proved to be a failure in the japanese market.
As noticed by users of the Rising Stuff Forum, it seems that Hudson used some of the Kuma Soldier concepts to create Star Soldier R for WiiWare.