Unseen News

New Unseen Interview: Grant Kirkhope

Unseen64 has recently been given the opportunity to interview the legendary audio designer Grant Kirkhope, most notable for his work with Rare (GoldenEye 007, Banjo-Kazooie, Grabbed by the Ghoulies, Viva Piñata and more), he is currently Audio Director for Big Huge Games. As we can read on Wikipedia, before joining Rare in October 1995, he played for two bands called Syar and Maineeaxe where he played guitar, and already knew Robin Beanland, another Rare composer. Read the full interview with  Grant Kirkhope to know more about his memories about the development of the Banjo series and other unseen Rare tales! 

Video Kid [Unreleased for the SNES]

Update: thanks to Tanukitsune we found out that this game was going to be a port of an Amiga/Atari ST game that was released. You can see a video from the Amiga version below!

Video Kid is a cancelled side-scrolling shoot ’em up that was in development by Kemco for the Super Nintendo / Super Famicom. The player would have take the role of a flying thing (in one screenshot it seems a robotic rat, in the other 2 it looks like.. something else) to shoot down enemies through various fantasy scenarios, like a magic forest, the wild west or a dark cemetery. Scans from EGM and Super Power magazine #12.

Thanks to Celine and RayVM for the contributions!

Images:

Video (from the Amiga version):
 

Sonic Heroes [GC PS2 XBOX – Beta / Unfinished stuff]

Sonic Heroes is a platform game in the Sonic the Hedgehog series, developed by Sonic Team USA and released in 2003 for the GameCube, Playstation 2 and Xbox.  Kieranmay linked us to many beta videos from the game, as you can see below! Many cutscenes were still unfinished and the songs were changed for the final version.

Also, as we can read at Sonic Retro, various Sonic Heroes betas were leaked online:

  • Sonic Heroes (GameCube prototype 10.8)
  • Sonic Heroes (GameCube prototype 11.18)
  • Sonic Heroes (MKDD Bonus Disc Demo)
  • Sonic Heroes (Xbox E3 version)

Thanks to Jason for the english corrections!

Videos:

prototype of the early song “what I’m made of”

final version of what I’m made of

 

New Unseen Interview: Gregg Tavares

As we can read on MobyGames,  Gregg Tavares has worked on many of our favourite games, as Wild 9 and Crash Team Racing for the PSX, Gex for 3DO, LocoRoco for the PSP, Zombie Revenge for the Arcade, Afro Samurai for the PlayStation 3 & Xbox 360, along with some more obscure (and unseen) ones, as Disruptor for the M2, Terminator vs Robocop for the NES and Project Y for the PS2. We had the chance to have a short interview with him, to talk about his time in the gaming world and asking for some unseen tales on the projects that he worked on. >> Read the full interview! 

Help! Perfect Dark Zero Limited Collector’s Edition?

UPDATE: thanks to an anonymous contributor, we were able to get these PDZ bonus videos! You can see them below:

Do you know anyone who has got the Perfect Dark Zero bonus DVD from the Collector’s Edition? It seems to feature a “Making of ” with some interesting development footage (Mundorare once had beta images and screenshots from it, but they disappeared after their relaunch).  As we can read on Wikipedia:

Perfect Dark Zero was released in two forms: the standard version and a “Limited Collector’s Edition”. The collector’s edition features a second disc of content, a black metal game case, images of the staff and most of the in-house testers which gave a glimpse behind the scenes at Rare, a comic booklet set in the Perfect Dark universe, which sets the scene for the game, and one of nine holographic collectible cards.

If someone could be able to find this “Making Of” Video and sharing it online, it would be nice!