Sega

Dragon’s Heaven [SNES, Sega Saturn – Cancelled]

Dragon’s Heaven (ドラゴンズヘブン) is a cancelled JRPG that was in development by Digitalware in the late ’90s, planned to be published for the Super Famicom and later on the Sega Saturn by Data East (?). We found out about this unreleased RPG thanks to Video Games Densetsu, which found some images on old japanese gaming magazines, such as Sega Saturn Magazine (November 1996).

As you can see from artwork and screenshots, the game was heavily inspired by Dragon Quest, Breath of Fire and Akira Toriyama style. Turn-based combat were shown in a top-down isometric view, featuring at least 5 playable characters at the same time.

As noticed by Matthew Callis on Twitter, it seems the project was originally conceived as a SNES project, as seen in another japanese magazine he found. From what we were able to gather online the game was based on a roleplay novel (where readers could choose how to proceed with the story?) serialized in Maru-Katsu Super Nintendo gaming magazine, possibly as a parody of classic 16 bit JRPG.  Later the series was also used to create a tabletop RPG book series published by Kadokawa Shoten.

We can speculate Digitalware tried to use the popular roleplay novel conceived in Maru-Katsu magazine to create a new roleplay video game, first on the Super Famicom and later on the Sega Saturn. For some reasons, the project was canned on both occasions, and then forgotten by everyone.

If you could read the description in these japanese scans, please let us know if there are more details about this lost project! 

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Ushiwakamaru Saburota Monogatari: 24-Jikan Tatakaemasu Ka? [Mega Drive – Cancelled]

Ushiwakamaru Saburota Monogatari: 24-Jikan Tatakaemasu Ka? (牛若丸三郎太物語~24時間戦えますか?) is a cancelled adventure / RPG that was in production by Sega around 1991 for their Mega Drive. Some images were found on Beep! MegaDrive magazine (January 1991) and Mega Drive Fan magazine (April 1991) by VGDensetsu and GDRI. It seems the game was based on… “a businessman character portrayed by Saburo Tokito in commercials for Regain energy drink”?

C:\ARKIVE\UNSEEN64 (Da Spostare su HD Vecchio)\Mega Drive\Ushiwakamaru saburōta monogatari by VG Densetsu

We can bet this one would have never been published in USA / Europe if ever completed. It looks a bit like Rent a Hero, but probably the two games are not related in any way.

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If you can find more images in old japanese magazines, please let us know

Apros: Tenku no Sho (WolfTeam) [Sega Mega CD – Cancelled]

The original “Apros: Daichi no Shou Kaze no Tankyuu Sha hen” was an adventure game based on a series of Japanese Sci-Fi Fantasy novels, developed by WolfTeam (now Namco Tales Studio, mostly known for their Tales Of series) and published in 1992 for PC-98. A few months later they were already working on a sequel for Sega Mega CD, titled “Apros – Tenkū no Shō” (アプロス天空の章), but in the end was quietly cancelled when the main developer / designer has left the team.

As noticed by Kid Fenris on the Lost Levels forums:

“The only screenshots I’ve found are in this vaguely worded capsule preview from the February 1993 issue of (Diehard) Gamefan.”

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“Apros was mentioned again in the June 1993 Gamefan, where the letters columnist informed a reader that the guy who was developing Apros has left Wolfteam (along with many others) and is starting his own company. He told Kei that he will continue development but is unsure of what format Apros will appear on. (It may be several.)”

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As noted by Zigfried these images from the Sega Mega CD version of Apros are completely different from their first PC-98 game, so we can assume it was really going to be some kind of sequel:

“It’s a fantasy adventure game with lots of (non-CG) animation. I’ve got the PC-98 game, and I’ve got a magazine that shows screens from *before* the Mega CD version was canned… and I’ve got to say, it looks nothing at all like those pics from the Gamefan mag.”

VGDensetsu also found more images in Beep! Mega Drive magazine (November 1992 + February 1993)

If you find out more about this lost game, please let us know

Outworld 2375 AD [Mega Drive / Genesis – Cancelled]

Outworld 2375 AD is a cancelled Sega Mega Drive / Genesis racing game that was in development around 1993. A single screenshot was published in Sega Visions magazine (Issue 15), where they wrote it was being developed as one of the games with Heartbeat Personal Trainer support.

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“Outworld 2375 AD enters you in a thrilling outer-space race for your freedom”

As we can read on Sega Retro, the Heartbeat Personal Trainer is a rare variation of the Sega Mega Drive, released in 1993:

“[…] came bundled with exercise software and motion sensors which are only compatible with this unit. A sensor can be connected to the unit which monitors the user’s heartbeat, which in turn controls the speed of an on-screen Kangaroo (Joey), the aim being to keep your heartbeat at a certain rate by exercising. Other sensors can detect movement, and past exercise history can be saved and compared with others […] Though not a requirement, the unit was designed to be used in conjunction with exercise equipment, e.g. treadmills, exercise bikes, etc.”

Using the Heartbeat Personal Trainer features they could implement motion controls and let people to exercise while playing. We can assume in Outworld 2375 AD you could have been able to run on your treadmill or exercise bike to move your vehicle in the game.

A trademark for “OUT WORLD 2375 AD” was filed in 1993 and abandoned in 1995:

“video game programs sold in the form of cartridges and cassettes. Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.”

A collector on Nintendo Age also found some promotional reversal films with more images from this lost game. By reading the same topic, it seems another collector may own a Outworld 2375 AD prototype, so we can hope to see more from it in the future.

Thanks to Youloute for the contribution!

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Deep Scanner [Mega Drive – Cancelled]

Deep Scanner (ディープスキャナー) is a cancelled run & gun / action game that was in development by Sammy for Mega Drive. A single screenshot was published in french magazine Joypad (issue 18, March 1993) with a short description:

“[…] an action game with multi-directional scrolling. Developed by Sammy, Deep Scanner may well contend more than one, given the quality of the graphics and the various difficulties encountered during this game. Armed with a laser gun and other weapons you may find during your peripeties through bonus areas, halfway between Rolling Thunder and Double Dragon, Deep Scanner will allow you to freely choose between a half-dozen of levels, each ending with a final boss monster. […] you have to be quick because time is limited and enemies do not wait to jump on you.”

More images and details could be still hidden away in other Japanese magazines.

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