Titan A.E. [PSX PC – Cancelled]

Titan A.E. [PSX PC – Cancelled]

Titan AE is a cancelled action game that was based off the 2000 American animated Sci-Fi adventure film directed by Don Bluth and Gary Goldman. The title refers to the spacecraft that is central to the plot, with A.E. meaning “After Earth.” [info from Wikipedia] The game was in development by Blitz Games for the original Playstation and PC, but when the film bombed at the US box office, the publishers decided that it was not worth to finish the project, as it could have been an economic risk.

At Eurogamer we can read an interview with a Blitz Games developer:

Then in January 1999 I got a call asking if we would be available to produce an arcade action game for the new film from Don Bluth – Planet Ice. We started work in March 1999, and a few months later the film was renamed Titan A.E. […]

And then news emerged that the Titan AE game had been cancelled by publisher Fox Interactive… As Philip had told us, apparently just hours before Fox broke the bad news to him, “producing video games is a risky business”.

“Development costs are high and time scales long. The public naturally buy things that they have heard of, therefore it removes a great deal of risk to produce games based on popular licenses. Unfortunately it means less creative freedom for us producing the game, and ultimately the game’s success is based more on the license than the game itself.”

Thanks to Matt for the contribution!

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U64 Staff & Contributors

U64 Staff & Contributors

Authors at Unseen64
Since 2001 Unseen64 archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to preserve, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?
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3 thoughts on “Titan A.E. [PSX PC – Cancelled]

  1. Edward Kirk

    Just to say that I have an ebook out about this game, called Ice Planet: The Lost Worlds of the Titan A.E. Game. It covers the history of the game and looks at the unused content in the demo version. There are codes to access additional levels, ships and the odd playable character. I have also tried to reconstruct how the final game might have looked. Unfortunately, there are no screenshots, though, because of copyright. More information can be found on my website: http://zenade.angelfire.com/TAE01/TAEBK.html

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