Clayfighter for the Nintendo Ultra 64 was an average fighting game, which had a good fanbase because of the extravagance of its characters. It was originally meant to be released for the cancelled M2 console (http://www.unseen64.net/2008/04/07/clayfighter-3-m2-cancelled/ for more info), after this projetic was ported to playstation, but the project was later ported to the N64. In the early screens we can notice that the graphic was much more detailed and definited than the final version: the background scenario and the 2D models were in “high definition” and certainly it could have not run in real time on the Nintendo 64 console. Probably these images were from a Target Render. In the beta screens we can even see Hobocop, a bum / hobo / cop / alcoholic that was completely removed from the final version of the sculptor cut, because of censorship. In 1997, Nintendo Power ran an issue with Clay Fighter as the cover story. The scans show some interesting stuff such as unfinished and different level designs, the removed character Hobo Cop, and no mention of Earthworm Jim being in the game. (Maybe Jim wasn’t in the game or was a secret character)
Also, in the second video (uploaded on Youtube by MrSyd), we can notice some more beta differences:
- resampled voices from older games
- different sound effects
- camera moves alot differently
- life bars are more detailed
In the Clayfighter Prototype there are some beta secret opitons:
- Game Speed: Normal, Whoa and Are You Nuts?
- Frosty is a Hosehead: On or Off
Also with the gameshark code 801A2B39 0001 you can find a unused outfit for Kung Pow: Blue with Green Pan.
Lucas used the gameshark code of chose the character for player 1 and when he choose the beta characters but alaways he got Bad Mr Frosty with green hat so maybe originally Frosty had green hat as first color.
All exclusive characters (and maybe some stuff) from sculptor cut was removed due a memory limitation.
Thanks to Cubivore10 and Lucas Araujo for the contributions!
[spoiler /Clicca qui per la versione in Italiano/ /Nascondi la versione in Italiano/]Clayfighter per Nintendo Ultra 64 si è rivelato un piacchiaduro deludente, che ha attirato l’attenzione dei giocatori soltanto per la stravaganza dei suoi personaggi. Le prime foto diffuse dagli sviluppatori mostravano però una grafica davvero magnifica, ben oltre le capacità dell’hardware N64. Fondali e modelli 2D ad altissima definizione che sicuramente non potevano girare in tempo reale sulla console Nintendo. E’ probabile che queste immagini si riferissero semplicemente ad un Tech Demo, sviluppato con più potenti computer, creato come concept per il gioco nelle sue fasi iniziali di design. E’ interessante notare come fra i protagonisti annunciati in origine era presente un certo Hobocop, un barbone / poliziotto / alcolizzato, che potete ammirare nella terza foto in questa pagina. Hobocop è stato completamente rimosso dalla versione finale del gioco, forse per essere un soggetto un po’ troppo scomodo. La censuraaaaaa![/spoiler]
I’d love to play this game. Any idea where I can get a copy of this beta?
I will tell something rigth now: All the new charaters on Sculptor’s Cut originaly will be 63 1/3 but they were removed.
Oh i forgot to tell you this game have for sell fo Playstation if you know of somebody that have thisgame i want the iso
Here are the “preview” screenshots I first saw on greek version of Gamepro in summer of 1997:
Of course my first reaction when I first saw them was “Wow! The graphics are too good for N64 to be real.”. Few months later when the game was released I realised that I was right. Apart from the screenshots which are already included on this article there is one extra screenshot with Ickybod Clay which is not included here:
PSX version mentioned in GamePro ad
GamePro Issue 108
“Also Available: ClayFigher Extreme”