Clay Fighter: Call of Putty [Cancelled – Wii / DS]

Clay Fighter: Call of Putty is a cancelled fighting game in the ClayFighter series, started for the Super NES in 1993. On September 2009 Interplay announced a return of ClayFighter for WiiWare and DSiWare, with a new project named “Clay Fighter: Call of Putty”, a joke with Call of Duty. This game was suppose to be an updated version of ClayFighter: Sculptor’s Cut and was planned to be released in 2011 for Wii and DS but it soon vanished in limbo and in the end it was never released.

Some info were published in Nintendo Power, November 2010 issue:

– Updated version of Clay Fighter 63 1/3 for the N64
– 16 fighters
– Bad Mr. Frosty, Kung Pow, High Five, Bonker, Lady Liberty, and Sumo Santa, Boogerman, Earthworm Jim included and i have heard rummors about hobo cop coming back
– Standard punches and kicks (3 strengths each)
– Powerful meter-based supermoves
– Finishing moves (Claytalities)
– Training mode
– Single-player story mode available
– Exhibition matches and 2-player versus mode as well
– Late 2010/early 2011 release

If you have more info in this lost project, please let us know!


ClayFighter [SNES – Beta / Unused Stuff]

ClayFighter is a fighting game developed by Visual Concepts and published by Interplay for the Super Nintendo in 1993, and later ported to Mega Drive/Genesis in 1994. In an old promo video, uploaded on Youtube by gamecubedude03, we can see some beta differences as a removed Super Move green meter. As noted by Falcovsleon20, Blue Suede Goo was originally named Elvis the Impersonator, Ickybod Clay was originally named Ghost Guy, Helga was originally named Val, and Tiny was originally named Crusher.

Also Nabz noticed that on back of the Box Art there is a picture with the Blob transforming into a Bomb and another screen in which an opponent is thrown into the slime river at the clowns stage. These special moves were removed from the final game. The unused Blob / bomb move can still be seen thanks to a game genie (6280-DD6F): Blob will turn into a bomb and after a couple of seconds, it will explode and hurt both himself and the opponent. Kind of a pointless move, which was probably why it was disabled in the first place.

Lucas also noted that Taffy was orginally named Taffy Man and his alt pallete is Green, The Blob was orginally named Blob, Blue Suede Goo outfit orginally is Blue, Ickybod Clay was named Icky Bod Clay after Ghost Guy and all the charatcers have his own intros

Beta Biographies

Bad Mr. Frosty
Likes: Pizza
Hates: Fire
Clay Type: O-
Sex: Clay
Married: No

Taffy Man
Likes: Glue
Hates: Perns
Clay Type: B
Sex: Clay
Married: Yes

Likes: Color
Hates: Sega
Clay Type: R
Sex: Clay
Slogan: Win!

Likes: Hair
Hates: Port
Clay Type: X
Sex: Other
Moto: Ill

Ghost Guy
Likes: Wind
Hates: Day
Clay Type: M
Sex: ???
Moto: Float

Likes: Xmen
Hates: Soap
Clay Type: Z
Sex: Clay
Slogan: Pie!

He also rumored these Biographies

Likes: Music
Hates: Drugs
Clay Type: J or O+
Sex: Clay
Rival: Val

Likes: Opera
Hates: Food
Clay Type: AB
Sex: Clay
Rival: Elvis

Thanks to Lucas Araujo for the contribution!



Clayfighter 3 [M2 – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)


ClayFighter Extreme (63 1/3) [N64 – Beta / Tech Demo / Unused Stuff]


Clayfighter for the Nintendo Ultra 64 was an average fighting game, which had a good fanbase because of the extravagance of its characters.  It was originally meant to be released for the cancelled M2 console ( for more info), after this projetic was ported to playstation, but the project was later ported to the N64. In the early screens  we can notice that the graphic was much more detailed and definited than the final version: the background scenario and the 2D models were in “high definition” and certainly it could have not run in real time on the Nintendo 64 console. Probably  these images were from a Target Render.  In the beta screens we can even see Hobocop, a bum / hobo / cop / alcoholic that was completely removed from the final version of the sculptor cut, because of censorship. In 1997, Nintendo Power ran an issue with Clay Fighter as the cover story. The scans show some interesting stuff such as unfinished and different level designs, the removed character Hobo Cop, and no mention of Earthworm Jim being in the game. (Maybe Jim wasn’t in the game or was a secret character)

Also, in the second video (uploaded on Youtube by MrSyd), we can notice some more beta differences:

  • resampled voices from older games
  • different sound effects
  • camera moves alot differently
  • life bars are more detailed

In the Clayfighter Prototype there are some beta secret opitons:

  • Game Speed: Normal, Whoa and Are You Nuts?
  • Frosty is a Hosehead: On or Off

Also with the gameshark code 801A2B39 0001 you can find a unused outfit for Kung Pow: Blue with Green Pan.

Lucas used the gameshark code of chose the character for player 1 and when he choose the beta characters but alaways he got Bad Mr Frosty with green hat so maybe originally Frosty had green hat as first color.

All exclusive characters (and maybe some stuff) from sculptor cut was removed due a memory limitation.

Thanks to Cubivore10 and Lucas Araujo for the contributions!

italian_flag.jpg [spoiler /Clicca qui per la versione in Italiano/ /Nascondi la versione in Italiano/]Clayfighter per Nintendo Ultra 64 si è rivelato un piacchiaduro deludente, che ha attirato l’attenzione dei giocatori soltanto per la stravaganza dei suoi personaggi. Le prime foto diffuse dagli sviluppatori mostravano però una grafica davvero magnifica, ben oltre le capacità dell’hardware N64. Fondali e modelli 2D ad altissima definizione che sicuramente non potevano girare in tempo reale sulla console Nintendo. E’ probabile che queste immagini si riferissero semplicemente ad un Tech Demo, sviluppato con più potenti computer, creato come concept per il gioco nelle sue fasi iniziali di design. E’ interessante notare come fra i protagonisti annunciati in origine era presente un certo Hobocop, un barbone / poliziotto / alcolizzato, che potete ammirare nella terza foto in questa pagina. Hobocop è stato completamente rimosso dalla versione finale del gioco, forse per essere un soggetto un po’ troppo scomodo. La censuraaaaaa![/spoiler]