NH3 began as a two-man project in 2010 but was abruptly brought to an end for unknown reasons. No data is available online, or a way to reach out to the developer for more information. What remains is a YouTube video.
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
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Fan of the site, thanks for your contributions. I believe this is running on the FPS Creator engine. I’d recognize that crappy HUD anywhere, even with the health indicator partially obscured. TONS of micro indie projects were made using the thing, and none of them were particularly memorable IMO.
I’d argue this doesn’t belong next to cancelled games from actual studios. If only because these projects were a dime a dozen back from the mid 2000’s till the early 2010’s. Played a lot of them when I was young and desperate for new FPS games, and grew a genuine dislike for the engine.
But I’ll admit that is kind of an elitist stance. Regardless of the tools used to make the thing, people still tried, and maybe that history should be preserved. Apologies if I’m wrong but I’m 99% certain this is an early version of FPS Creator.
I’d love to see a lost indie game site emerge. That said, I most certainly think indie titles like this should be preserved. I’ve been archiving indie game titles, demos, protos, PoCs, etc for well over a decade and I can tell you a ton of work has been lost to time due to devs deleting their works, sites going down, cancellations, etc. What doesn’t seem important now, will be many years down the road if history tells us anything. Devs who become more seasoned in the industry may reference their early works that will no longer exist (happens all the time) and it requires persistent archivists such as myself to save these sort of things. With all the engines, tools and such that are now available to young, prospective game developers we are truly living in a golden age of indie game development and a lot of innovation is happening in that space.
It’s daunting work though. I’ve had fellow archivists get in contact with me asking for so-and-so title and I wont have it. There is just so much material to keep up with. So I hope more people get into the archiving hobby so we can have a rich library of our digital past for future generations.
Reading back through my comment I should be clear. I am strictly speaking of free, publicly available indie titles including demos, prototypes, etc. Sites like Itch.io, Game Jolt and IndieDB are great places to dig and discover new indie titles being developed.