Unseen News

The Swamp Thing [GEN MD – Cancelled]

The Swamp Thing is a cancelled action / platform game that was being developed for the Sega Genesis / Mega Drive by Nuvision, the same team behind the unreleased Bean Ball Benny. There is a Nes title with the same name, created by Imagineering Inc, but it is a different game.

As we can read from the Sega Age Forums , in november 2010 a proto of The Swamp Thing was released to the community:

The game is unique to say the least. In this side scrolling 2D platformer, you travel around as Swamp Thing while taking out baddies intent on destroying the environment. During the game, you are able to take the form of various objects (like a leaf, log, and apple) to help you in keeping the forest clean.

This game was displayed at a CES show, and for one reason or another, was never finished or released. This proto locks up at the end of the first level, but it gives you a great idea of what the game would have looked like.

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[New Staffer] DCodes7 joins the U64 Staff!

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The U64 Staff is still growing somehow and more beta-lovers would like to help our little archive of games that we’ll never be able to play. Today we are happy to welcome DCodes7 in the U64 Staff! You probably already noticed many of his contributions and some of his articles, as the Left 4 Dead 2 Beta Analisys, Fallout: New Vegas [X360 PS3 PC – Beta] and  Resident Evil Portable [PSP – Cancelled?], now he’s officially one of us! 

[New Article] Left 4 Dead 2 Beta Analysis

Left 4 Dead 2 was built from the ground up and used material and ideas (used & unused) from the original left 4 dead. Left 4 dead 2 remained the same over the course of its development with few to no changes made until the games release. In a nut shell, most of the concepts that weren’t incorporated into the original Left 4 Dead has been incorporated into Left 4 Dead 2. >> Read the full article! 

S.T.A.L.K.E.R.: Shadow of Chernobyl [PC – Beta / Alpha]

S.T.A.L.K.E.R. is a FPS developed by the Ukrainian developer GSC Game World, published for PC in 2007. As we can read in Wikipedia, the game was first announced in November 2001 as “S.T.A.L.K.E.R. Oblivion Lost” and had its release date, originally in 2003, pushed back several times. Meanwhile hundreds of screenshots of the game had been released, as well as a dozen preview video clips, due to years of delays some considered S.T.A.L.K.E.R. to be vaporware.

In late December 2003, a pre-alpha build of the game was leaked to peer-to-peer file sharing networks. This build, marked as version 1096, inadvertently acted as a fully-functional tech demo of S.T.A.L.K.E.R.’s engine, despite its lack of NPC enemies and fauna.

At the end of February 2009, due to popular demand GSC Game World released “xrCore” beta build 1935, dated October 18, 2004. It uses a completely different physics engine with many cut monsters, levels, and vehicles. It was also significantly larger than the retail release. It is however somewhat unstable, but features the full game along with a “fully functional ALife system”. It is currently available for free download from the GSC servers and mirrors. Also, oldest leaked builds of the game can be found in here.

Below you can see many videos from STALKER’s prototypes, alpha and betas. More videos and links can be found in the STALKER beta topic in our U64 Forum. Thanks to Megalol for the contribution!

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Space Fantasy Zone [PC Engine – Cancelled]

Space Fantasy Zone is a cancelled shoot ’em up planned for the PC-Engine, as a weird mix between the original Fantasy Zone and Space Harrier. The game was in development in 1991 by NEC Avenue, but for some reasons it was never released. A playable version was eventually leaked online so if you are interested to know more about the game, you should be able to easily find it with google.

Thanks to Celine and Guilherme Miranda for the contribution!

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