Nintendo

Clockwerk [Cancelled – Wii, PS3, Xbox 360]

Clockwerk is a cancelled puzzle platformer game, which was in development at Next Level Games; the creators of the Super Mario Strikers games, as well as the unreleased Super Mario Spikers. The title was planned to be worked on for multiple unspecified home console platforms during mid-late 2011 (believed to be Wii, Xbox 360 and PS3) , but was never produced.

Two Grumpy Old Men Who Just Want To Retire

The project began towards the start of 2011 and was being worked on in tandem with Next Level’s other main undertaking at the time, which was Captain America: Super Soldier for the Xbox 360 and PS3.

It was conceived as the story of two old men, Otto & Herman, who work as Hausmeisters (caretakers) in a magical floating clock tower suspended in the clouds called ‘The World Clock’, that governs the flow of time throughout the universe. On their final day before retirement, a faction of evil gremlins attack the tower, dismantling its innards and disrupting the behaviour of time. In order for the grumpy twosome to finally retire, they must defeat the invaders and repair its inner workings. 

Overstorm [GBA – Cancelled]

Overstorm is a cancelled action / platform game created by Quantized Bit for Game Boy Advance. It was shown publicly only once in a 2003 gaming convention. However, in 2014, the developers decided to give away an alpha build of the game, featuring five different levels, in a Indiestand game sale of their last product, Volt:

Beat the average to get the bonus content, which is: 5-levels alpha-stage Overstorm game (our older, never released GBA project) – you can play it in any GBA emulator in a fullscreen mode!

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Baby Titus Jr [GameBoy Color – Cancelled]

Baby Titus, also known as Titus Jr, is a cancelled Game Boy Color platform game featuring Titus the Fox (Titus’ mascot) that was in development by Mike Mika and Bob Baffy for Titus. Originally Baby Titus started as an original GameBoy game and it seems the project was almost complete, but Titus wanted to upgrade it for the “new” GBC released in 1998. While the team was working on adding colors to the game, Titus had some economic problems and did not pay the developers, so they had to stop working on it.

One video from the game was shared by Mike on Youtube and a couple of screenshot were found by eSPy in an old magazine scan.

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Rayman Legends [Beta / Concept]

Rayman Legends is a 2D platformer by developer, Ubisoft Montpellier, and the follow-up to Rayman Origins. It was released in 2013 on Wii U, Xbox 360, PS3, PS4, Xbox One, Vita and PC. It originally started as a Wii U exclusive, billed as a launch title for the console’s November 2012 release.

Leaked NFC Concept Trailer

On April 27 2012, the very first footage of Legends emerged online. This was a conceptual video intended for internal purposes only, which was leaked by an anonymous source on YouTube from inside Ubisoft.

The build of the game shown in the reel wasn’t terribly different from the final release, but it did reveal one quite significant feature that was never implemented; nearfield communication support. Towards the end of the clip, it demonstrates a work-in-progress concept for NFC figures, which would have worked with the Wii U gamepad’s built-in chip.

Rayman NFC

Ubisoft’s video contained two uses of the proposed accessories: a heart figure, which would replenish the player’s health and a Rabbid toy that would cause Rabbids to appear in the game as enemies, as well as in the backgrounds of levels. Towards the end of the video, it hints towards the possibility of other Ubisoft characters, when a figure of Ezio from the Assassin’s Creed series appears. 

Family Guy: Back To The Multiverse [Cancelled – 3DS / Wii]

Family Guy: Back To The Multiverse is an action adventure title, which was developed by Heavy Iron Studios. It was released in November 2012 on PC, PS3 and Xbox 360. However, over a year before its release, the company was also working on 3DS and Wii versions of the title.

In May 2011, Activision put Heavy Iron in charge of creating a new game, based on the hit TV series, Family Guy. Given the difference in power between the HD platforms and Nintendo’s 3DS and Wii systems, the developer was initially ordered to make two separate versions of the game. While the 360/PS3/PC game was a third person adventure game with shooter elements, the other took on an isometric perspective; not wholely dissimilar to Family Guy: The Quest For Stuff on iOS.

The Wii version of the game was being designed around the Wii remote and nunchuck, although did not make use of any of its unique features, such as the motion sensors or pointer. It was planned to be almost entirely identical to the 3DS version in terms of gameplay.

Whereas the shooting mechanics in the released HD title used a manually controlled reticule, the 3DS and Wii game used what one developer described to us as an “auto targeting system” instead, given the isometric camera view. This automatically locked on to potential targets within the immediate area to fire at with Stewie’s laser gun or Brian’s pistol.

According to one of the programmers on the Multiverse project we spoke to, the 3DS and Wii version were outlined to be otherwise “completely undifferentiated” in terms of story; even featuring the same dialogue and voice acting clips. It would have also included the two main playable characters of Brian and Stewie Griffin from the other version.

Playable prototype builds were created but shortly afterwards, the 3DS and Wii games were cancelled in August 2011, another developer told us.

“We stopped working on them around August. They weren’t that far along but both were up and running just fine. Everyone working on it was transitioned into working on the other version of it after that”

The same former Heavy Iron employee gave us two reasons for the projects’ demise.

“The Wii version was dropped first and then the 3DS one quickly after. I think it was a combination of them wanting us to focus on making one version of the game and growing concerns about how it would perform on those platforms”

Neither of the games ever received an official announcement prior to cancellation.