Chocobo Racing 3D is a cancelled racing game that was in development for the Nintendo 3DS, Among the first titles announced by SquareEnix for Nintendo 3DS at E3 2010, this game should have been a sequel to the racing game released on PS1 which starred Final Fantasy mascots. SquareEnix haven’t say anything about it for years so it could have been quietly terminated.
Sakamoto Ryoma (aka Sakamoto Ryouma) is a cancelled adventure / RPG that was in development by Toshiba EMI (Toemiland) for the Famicom / NES. It seems that the game was based on the real-life leader of the movement to overthrow the Tokugawa shogunate during the Bakumatsu period in Japan (as we can read in Wikipedia). Ryoma has inspired at least 7 television drama series, 6 novels, 7 manga and 5 films, and in Live A Live, an RPG by Square released in 1994, Sakamoto appears as a playable character. No luck for Ryoma on the Famicom however: the project that was postponed many times until finally vanishing forever.
As we can read on Wikipedia, Pitfall: The Mayan Adventure is a 1994 videogame developed and published by Activision in partnership with Redline Games. It was first released for the Super Nintendo Entertainment System, Sega Mega Drive (Sega Genesis) and Mega-CD (Sega CD) in 1994, followed by releases for the Sega 32X, Atari Jaguar, and PC the following year. Hallfiry on Betaarchive forums found some images from a beta version, if you want to write a list of all the differences, leave a message below! :D
Emperor is a cancelled Real Time Strategy game that was in development by Frame Studios for the Nintendo DS. The player would have been able to control one of three important civilizations: Romans, Greeks or Egyptians, and start his campaign to build a new Empire, conquer the known World and change History. Probably Frame Studios was not able to find a publisher interested in the game and Emperor was never released.
In 2004, the urbz was announced for all 3 major platforms (PS2,Xbox,Gamecube) and Gameboy/DS. The Urbz, is a spinoff of The Sims Series. It was originally planned as a mini series (That was to contain around 3 games according to an EA employee on mod the sims forums), but that never happened. Instead only 2 games in the planned series released: The normal version and a portable version (Which both differed by around 90%)
The video showing real beta gameplay was much different than the final game released. It shows more open ended locations, such as a large downtown area. Also some characters introduced in the trailer were never introduced in the final game. (While Jayde was shown in the final game only as a pre made player preset, she was supposed to of had a much larger role in game).
Additionally, its been said on many forums and sites that these unknown locations may of been in the cancelled enhanced PC port, which reportedly was to release in 2005, but was cancelled.
In this photo, You can see a cut location:
In the game files on the PS2 disk, there is unknown strings that refer to a deleted location known as “Main Street“.
This may of been that location.
Another thing is that in this picture of a cut subway (which also may be a beta of central station), we can see the beta version of the travel system, where you could travel. In it, is 4 unknown locations. (Daves Place, Moms Place, Museum and Noodle Shop).
A trailer of this version in action can be seen here: