Robert Seddon has linked us to the Escapist Magazine, where they talked about a Mortal Kombat themed court that was meant to be used in one of Midway’s NBA Jam / Hangtime home ports. In july 2009, Ed Boone, co-creator of the Mortal Kombat series, revealed a screen of this unused court in his Twitter account. As Boone said:
These images were going to be used in a “hidden MK court” for one of Midway’s NBA Jam/Hangtime home ports. But the NBA said no. :(
A new, short video article about the Jet Set Radio game for Wii that never made it into development. Exciting stuff. We’d be playing it now if it wasn’t for the masterminds of a certain publisher. Crumbs.
Fans of Star Wars: Knights of the Old Republic II probably know how much fun the game was, but also how much stuff that was shown in the beta screens was later removed from the final game (yeah, we still need to write an article about that on U64…).
KotOR II’s producer Chris Avellone in an interview after the game’s publication stated that he wished “there had been more time” to work on the game, and that a large amount of content — a droid factory, an entire planet, and other locations — was cut.
Because so much content was cut, however, a couple of teams of modders have been working on an unofficial patch to restore the missing content, thanks to unused stuff still hidden in the game’s code and lot of patience. A couple of days ago, one of the team released their first Beta Restoration patch and now KotOR II’s fans all around the world are able to play the game with some of the removed parts! You can find a complete (huge!) list of what’s restored in here.
You can download the KotOR II’s Beta Restoration from the Deadly Stream Forum. Huge props to Zbyl2 and DarthStoney for their work!
In this U64 Video Article, I comment on the evolution of Halo: Combat Evolved, primarily the third person prototype. Enjoy! You can check the Halo – Beta page for more early screens and videos.
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