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[Project] Monster Party Beta Restoration

Cubivore10 is working on a new Beta Restoration Project. This project is dedicated to restoring lost content and graphics to the cult-favorite NES game Monster Party. The first priority of this project is to remake graphics as they appear in beta shots of the game.

As of now, the only thing near completion is the first boss’ graphics, and the cursor at the start of the game. There are few beta-shots that show off what it originally looked like, however, some assumptions can be made about how things may have been changed or localized.

In addition to restoring beta graphics, on of the main goals of this project is to make the game more horror like, which is how fans assume it would have been which means more horror parodies, and more blood. That’s where you, the reader comes in!

If you have any interest and/or knowledge of editing games, then please, the Monster Party Beta Restoration Project needs you! “We” need somebody who can use graphic editors (currently using yy-chr) to edit graphics and pallets.

If you are interested in this project and want to resurrect a somewhat true-to-the-original Monster Party, please send any help and questions to [email protected]

Check the U64 article on Monster Party Beta to get a better understanding of what needs to be done. Also, please see below for screenshots and videos of what is currently done. Thank you! For more videos, check Cubivore10’s Youtube Channel.

 

Merry Xmas: Super Mario World Beta Remake released!

Did you enjoy all those differences that can be noticed in the Super Mario World beta screenshots? What if Nintendo had stuck with some of their original material while creating the Super Mario World we know and love today? Well, this SMW hack will let you play the game how it may have been in its beta version!

Yoshi Master (AKA Randy from the U64 Staff) has finally released his beta remake of Super Mario World. This hack is based and inspired by all of the pre-release screenshots, unused materials, ancient interviews, and some minor assumptions revolving around SMW, and it’s creation.

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You can check more screens from the real beta in the Super Mario World Beta page.

Most of the GFX were made by Randy, as well as the levels themselves. The bosses also each have something “beta” about them. Search the Super Mario World Beta Remake Hack  (Lunar IPS File) on Google

How to patch the game to activate the Super Mario World Beta Remake? It’s easy:

1) Get SNESTooL
2) Select ‘Use IPS’ (Press Enter)
3) Select the Super Mario World Beta IPS file
4) Select the Super Mario World (USA) ROM (you’ll have to find this one by yourself)
5) Play it in your favourite SNES emu

Have fun! This is the best christmas gift for every Super Mario World Beta lover and it’s free. Play it, share it with friends.

Images:

Videos:

 

[Projects] The KotOR II Beta Restoration

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Fans of Star Wars: Knights of the Old Republic II probably know how much fun the game was, but also how much stuff that was shown in the beta screens was later removed from the final game (yeah, we still need to write an article about that on U64…).

KotOR II’s producer Chris Avellone in an interview after the game’s publication stated that he wished “there had been more time” to work on the game, and that a large amount of content — a droid factory, an entire planet, and other locations — was cut.

Because so much content was cut, however, a couple of teams of modders  have been working on an unofficial patch to restore the missing content, thanks to unused stuff still hidden in the game’s code and lot of patience. A couple of days ago, one of the team released their first Beta Restoration patch and now KotOR II’s fans all around the world are able to play the game with some of the removed parts! You can find a complete  (huge!) list of what’s restored in here.

You can download the KotOR II’s Beta Restoration from the Deadly Stream Forum. Huge props to Zbyl2 and DarthStoney for their work! 

Would you like to play the Goemon 64 or Earthworm Jim 2 proto?

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Probably some of you are already aware of this, but last week an huge list of prototypes from DreamTR‘s own collection was offered to the community to be dumped and preserved. You can check the complete list of protos at the Hidden Palace Forum.

Here at Unseen 64 we are especially interested in the Mystical Ninja: Starring Goemon (Nintendo 64) and the Earthworm Jim 2 (SNES / Genesis) prototypes. We have decided to start a fundraising campaign to find enough people interested to donate the money that is needed to dump and preserve these 2 games.

How to? Whoever wants to help to preserve  these prototypes, donates the money  to DRX (owner of the Hidden Palace). All donations go to [email protected] via Paypal (you can pay with Credit Card or PostePay too!), he gives the money to DreamTR for the dump, then the rom is given to DRX so he can distribute it to everyone.

To donate go to the Hidden Palace website and click on the Paypal button. (If the link does not work, try to write in your browser www.hidden-palace.org (Dont click on the the link, but write it) and go in the “Contribute” section).

Be sure to write in the “description” the name of the prototype that you want to preserve, it’s important. So, write “Money for the Mystical Ninja Goemon 64 proto dump” or “Money for the Earthworm Jim 2 proto dump”.

So, how much we need to preserve these prototypes?

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For the Goemon 64 proto we need to reach 350$ and currently we have already donated about 190$. That means that we still need to find only 9 more people that could donate 20$ (€ 14,57 EUR) or multiples of $20 and the proto will be dumped! If you love Goemon 64, you cannot let this to be lost.

Here’s the Goemon 64 donators list (will be updated daily). When you have donated, please leave a comment to this post or in the Hidden Palace Topic:

  1. Evilhamwizard (70$ + dumping equipment)
  2. monokoma (20$)
  3. Alessandro Bacchetta (20$)
  4. Nesworld (20$)
  5. Goemon International (10$)
  6. Julian Doherty (10$)
  7. Elizabeth Thornley(20$)
  8. Michael Capinjola (20$)
  9. You!
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To donate go to the Hidden Palace website and click on the Paypal button. Remember to write “Money for the Mystical Ninja Goemon 64 proto dump” in the description. (If the link does not work, try to write in your browser www.hidden-palace.org (Dont click on the the link, but write it) and go in the “Contribute” section).

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For the Earthworm Jim 2 proto we need to reach about 200$. That means that we still need to find 15 people that could donate 14$ (€ 9,20 EUR) or multiples of $14 and the proto will be dumped!

Here’s the Earthworm Jim donators list (will be updated shortly). When you have donated, please leave a comment to this post:

  1. You!
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  4. ?
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  7. ?
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To donate go to the Hidden Palace website and click on the Paypal button. Remember to write “Money for the Earthworm Jim 2 proto dump” in the description. (If the link does not work, try to write in your browser www.hidden-palace.org (Dont click on the the link, but write it) and go in the “Contribute” section).

What could we find in these protos? How much incomplete are they? Sadly we are not sure. You can have a look a the Goemon 64 Beta and Earthworm Jim 2 Beta pages, to have an idea about the beta content that those protos could have. The protos could just be almost-complete builds, but it’s worth the chance to preserve them before they could be lost forever! 

Fado, the lost Kokiri, is back in the Zelda 64 Beta Restoration!

Do you remember “Fado”, the beta Kokiri girl that was seen in a couple of early screenshots from Ocarina of Time? That girl was changed in the final game with a different 3D model, but now thanks to ZethN64, formally known as ZethAlkar, we can see her again in the beta kokiri restoration hack! This is a standalone hack not associated with any projects.

Here’s “Fado” in a beta screen:

And here’s Fado in the Beta Restoration!

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Some other beta kokiri are restored too, you can check them all in the video below:

 

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