Action

Dante [XBOX – Cancelled]

Dante was a Xbox 3rd person action adventure game developed by ACeS Studio in 2000/2001.

“Before the system’s announcement, Microsoft had a mandate for the game studios it owned to come up with ideas, ideas that have never been realized before in games. ACeS’ Dante was one of the lucky few that made it to prototype phase, the screens below are from a marketing video created to display what the game’s style. The game would have put you in the place of firefighter Jeremiah Dante, as he was followed around by the “911 HoverCam” that filmed his adventures for a live TV show, as he fought fires using his futuristic, high-tech equipment like the cannon on his arm that used a combination of lasers (yes, lasers) and water to fight fires, this was supplied by that backpack you see on his arm. Apparently, the left stick controlled Dante, while the right stick would have controlled the direction of where the water/laser ended up. And the game’s logo feature the name of the game in smoke. Fortunately for us, this game was canceled before an actual working prototype was ready.”

From the old SurferGirl blog

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Moonlight Fables [DS – Cancelled]

Moonlight Fables is a cancelled side-scrolling action-adventure game, exclusively for the DS, that was slated for release in 2005 by Majesco. Designed by Cyber Philharmonic Video Game Design, the game was going to feature touch-screen input, use of the DS’s two screens and “multiplayer network play” (according to official publicity). Whether this refers to online play, or simply close-range wireless play, is not specified. While an action-adventure, the game would also have tasked the player with different puzzles to solve.

The game was gothic-fantasy-themed, and featured 19-year-old werewolf and Officer School For International Strike Forces graduate Trista Silver. Interestingly, the game was planned to have all of its levels merged into one giant area, allowing seamless movement between sections. It was going to include a range of weapons to master, including the mystical Moon Sword, various types of blaster and the player’s own werewolf teeth and claws. Quite an impressive visual arsenal was in the works, which boasted such features as a blend of 2D and 3D art styles, and a dynamic camera that zoomed in and panned around to highlight specific events.

Although Moonlight Fables was one of the first titles announced for the DS by a western publisher, it went through a major developmental overhaul mid-production. After these major changes, Majesco re-evaluated the game, and took it off their release list. It has since been officially cancelled.

The original website for the game can still be accessed via the Internet Archive.

Article by Franklint

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Freezer Level

Trista Silver 

Ninja Gaiden [Mega Drive / Genesis – Beta / Cancelled]

md_ng

This is Ninja Gaiden for the Genesis. It is (in theory) a conversion of the 1988 coin-op, but basically the only thing that it is similar to the original is the HUD, because everything else was completely reworked. It was never released (even if some websites claims the opposite) in any region, and since it is available online and we can play it, it is not hard to understand why. Apart from being still bug-filled, it is one of the worst beat’em up on the console, featuring a really bad graphic engine even for the time (1992), a moveset pratically inexistent and some of the most less creative enemies ever.

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Gamefan - October 1992

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