Ocean Software

Green Lantern [SNES – Cancelled]

Green Lantern is a cancelled platformer / adventure game based on the DC comic of the same name that was in development for the Super Nintendo at Ocean Software in 1994.

A small preview of the game was feature in the French publication, Super Power Magazine issue 29. Their write-up reveals that the game was a side-scrolling platformer with shooter elements. The story featured Hal Jordan’s Green Lantern hunting down the queen of Xaos, who is planning to conquer the universe with an army of invisible alien soldiers, once she collects a set of all-powerful crystals.


Seven levels in total were planned, each taking place on a different world in the DC universe. It all culminated with a final stage using mode 7, where the player would have flown the Lantern through space in a shoot ’em up style endgame.


A contributor from SNES Central was able to get in touch with some former members of Ocean to learn more about the project, as well as its demise. According to these sources, the game’s original programmer was Andrew Deacin. Unsatisfied with his efforts, the company’s management later replaced him with Bobby Earl, who rewrote its code from the ground up. This is just one of a number of restructuring moves made during Green Lantern’s development, says John Lomax, who was an artist on the team:

“Green lantern was an interesting one as I was only on the game for the first few weeks before moving of to work on Jurassic park 2. It kinda went through development hell (new programmers coming on to finish it as the original guys were fired).”


Bobby Earl, the coder who succeeded Deacin, revealed the circumstances of the project’s eventual cancellation:

“Green Lantern was a project I worked on quite a few years ago, for the Super Nintendo. The project was infact finished, but DC Comics wanted some very difficult and arduous changes to the product, thus considering the budget already spent, Ocean Software deemed it was not worth continuing with the project.”

Given the apparent pressure the license holders were placing on Ocean, it is likely that they were also to some extent responsible for the changes in the team’s staff throughout its development.

Dean Evans, the composer of the game’s soundtrack has since come forward about his experience with the title, even releasing some of the music he created for it on YouTube. According to Evans, a number of his songs from Green Lantern were re-used in Ocean’s Waterworld tie-in game.

Thanks to Celine, Ace, RetroGameFan9000 and Rod_Wod for the contributions! (Scans from Super Power magazine #29, CD Consoles #7, Joypad #39, Edge #8)

Also thanks to Ash The Dragon and Pipoumantis for translation assistance.


Vanished Powers [PSX PC – Cancelled]

Vanished Powers is a cancelled action adventure / RPG that was in development in 1995 / 1996 by Neon Software (creators of Tunnel B1) and it would have been published by Ocean for the original Playstation and PC. It was going to use an isometric 2D graphic style, with prerendered backgrounds and lots of FMVs, along with more than 70 (weird) characters, modeled with Silicon Graphics. In the end the Vanished Powers was never released, but we dont know the reasons behind this decision.

Thanks to Celine for the contribution! Scans from Cd Consoles #15 and Player One #62




Death Race [PSX Saturn – Cancelled]

Death Race is a cancelled 3D racing game developed by Ocean for Playstation and Saturn, scheduled for the end of ’96 but that doesn’t seem to ever been released. The game was set in a distant future where the most popular show is Death Race. The game was a mix between the racing part (10 courses were available to challenge violent opposition) and exploration on foot  in a 3D environment.

Scan from Console Plus issue 45.



Offensive [PSX SAT – Cancelled?]

Offensive is a strategy war game that was in development by Ocean for the original Playstation and Saturn. It seems that the project was never finished, as it does not appear in any release list of titles published by Ocean, but maybe it could have been released with a different title on a different console or PC. Sadly we dont have any more info about Offensive and only few  screenshots were found in Electronic Gaming Monthly issue #86 and in PlayerOne Magazine issue #62.

Thanks to Celine for the contribution!



Joe The Wall [SNES – Cancelled?]

Joe The Wall is a platform / action game that was in development by Ocean (?) for the Super Famicom / Super Nintendo. There is essentially no information about this project, apart from a short article published in Joypad magazine issue #8 (found by Celine). We examined Ocean’s SNES release list but did not find any title that looks like a potential match to this one, so we can assume that Joe The Wall was cancelled for some reason.

If you have more info on this game, please let us know!

Thanks to Jason for the english corrections!



Page 1 of 212