Team Beta Triforce has finally released a small video preview of their Zelda 64 Beta Remake, in wich we can have a look on the restoration of the original A+C version graveyard:
For comparison, here is a small video from the original Beta Graveyard:
You can follow all the updates on this project and ask questions to the team in the Zelda 64 Beta Restoration page in the Unseen Archive.
Race N Chase was the original project name for the now famous Grand Theft Auto serie, when it was still just a concept in the DMA Design‘s minds. Thanks to Mikedaily Flickr account we can see a nice mockup from the early development of the first game. And here one of the first versions of the game that was posted on Mike Daily’s page some time ago.
These images give us a peak at the new Mercedes-Benz C63 in development, virtually confirming it for the next game. We’ve also got our first look at Gran Turismo 5’s Tsukuba circuit through the windshield of the new BMW Z4 M Coupe, a wireframe model of the Nissan 370Z’s guage cluster, a Maserati Spyder undergoing sound testing, and two other currently unknown vehicles. Less revealing images show the hard-working and seemingly cluttered atmosphere of the offices, providing an intimate look at what it’s like to work on the GT series. Read more
Dante was a Xbox 3rd person action adventure game developed by ACeS Studio in 2000/2001.
“Before the system’s announcement, Microsoft had a mandate for the game studios it owned to come up with ideas, ideas that have never been realized before in games. ACeS’ Dante was one of the lucky few that made it to prototype phase, the screens below are from a marketing video created to display what the game’s style. The game would have put you in the place of firefighter Jeremiah Dante, as he was followed around by the “911 HoverCam” that filmed his adventures for a live TV show, as he fought fires using his futuristic, high-tech equipment like the cannon on his arm that used a combination of lasers (yes, lasers) and water to fight fires, this was supplied by that backpack you see on his arm. Apparently, the left stick controlled Dante, while the right stick would have controlled the direction of where the water/laser ended up. And the game’s logo feature the name of the game in smoke. Fortunately for us, this game was canceled before an actual working prototype was ready.”
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