New Cancelled Games & Their Lost Media Added to the Archive

Intervention (Cryo) [PC – Cancelled] UPDATE : Released as Deo Gratias

UPDATE : Looks like this game was released after all under name Deo Gratias on PC.

Thanks to Red for mentioning it in comments.

French game studio Cryo Interactive is known for many great games including Dune, Atlantis or Millenium. Intervention was planned as a strategy game. Such genre was at that time (1997) very popular.

Intervention was planned with a bit different game mechanic. There was no gold, oil or valuable minerals to harvest and there was no conquering of enemy land. It was all about gods and worshipping. You are playing as a god and your first goal was to create universe, stars and planets. Planets could be changed to meet your ideas and plans. Creating animals and plants and then humans. Then you need to take care of people living there and when they dont worship you enough , you can release an earthquake or plague. Amount of you god like status is important and definws your skill level in game. When you are strong enough with many worshippers behind, you can attack another gods. Multiplayer was planned through internet and using LAN. It was planned to be able to play with as many as 100 players on internet, something very ambicious for that time.

It is not known to me why it was cancelled, and only a few screens and one video exists on the web.
If you know about any other materials or info about this game please let us know.

Ferrari Project (10Tacle Studios) [PC,Xbox 360,PS3 – Cancelled]

In 2007 Blimey! Games planned racing game with license from Ferrari on all of their cars for 10Tacle Studios. Development team was composed from skilled veterans that worked on games like GTR from SimBin and Richard Burns Rally. Few screenshots are still preserved but not much info could be found about this planned game. Screens looks very good for that time and show a promise of a true next gen racing.

U64 Backup on Internet Archive Completed, You Can Now Write New Articles for the Site

It took some months of slow uploading and one of my external HDs even broke in the process (luckily I keep 3 copies of the U64 files on 3 different HDs), but finally the Unseen64 files archive is completed! You can download the whole backup (screens / videos / details of cancelled games already available on Unseen64 + files of cancelled games still not added to the site) on the Internet Archive: https://archive.org/details/@unseen64

I’m still waiting for our server provider for a response to know if there’s a good way to create a proper site export so that it’s usable even offline (that would be cool). If that is not possible i’ll just upload the latest XML export file from WordPress, so every text will be saved and importable somewhere else (there are already some older XML files uploaded on Archive). If you know a good way to create an offline export of a huge WP site, let me know by email: [email protected]

We also opened the Unseen64 Discord server that will be mostly used by new U64 authors to collaborate together on articles and research. If you would like to write new articles on Unseen64 send me an email to [email protected] and I’ll create your own site account to publish new content and share an invite link to the U64 Authors Discord.

As always feel free to write any questions in the comments below or send me an email, I’ll read everything ASAP.

Huge thanks for your help and support :)

Unseen64 is currently on “Archive” mode

As you may have noticed, Unseen64 is currently on “archive” mode: there are no new articles published weekly but you can still check the current database of cancelled and beta video games. In 2022 monokoma became a dad and with a newborn son he don’t have any more time to write new articles for Unseen64.

Even if there may be no site updates, our patrons told us they will still donate on Patreon to help us pay the U64 server every year, so we can keep it online and everyone else can find these pages on Google, to read about these canned games we may never play.

The current plan for Unseen64 is as follows:

► Upload a full Unseen64 backup on Archive.org (screens / videos / details of cancelled games still not added to the site + a copy of the current website). It’s kinda a slow process (because of our internet connection here in Italy and the average Archive.org speed), but piece by piece we’ll keep uploading stuff until everything is archived and everyone can download and make copies of these files.

► Create new accounts on the Unseen64 website for people who’d like to write and publish articles in autonomy. If you want to add new cancelled games to Unseen64, send us an email to [email protected] and we’ll create your account! We’ll also open a Unseen64 Discord to let the new authors collaborate together easily and organize new articles in autonomy.

► Keep the Unseen64 archive online, with or without new articles, so the published info, screens and videos for these cancelled games can be easily found and shared with more people.

As always feel free to write any questions in the comments below or send us an email to [email protected], we’ll read everything ASAP :)