New Cancelled Games & Their Lost Media Added to the Archive

Clan Wars (DMA Design) [Cancelled – PC]

Clan Wars is a cancelled real time castle siege / tower defense strategy game set in medieval Scotland that was in development around 1998 – 1999 by DMA Design, the studio that created such popular games as Lemmings and the first Grand Theft Auto, and was later renamed to Rockstar North.

Previews for the game were published in a few gaming magazines at the time, such as Next Generation (issue 51, March 1999)

“DMA’s third title for ’99 is perhaps the  most interesting (and certainly the most  commercial). Still in the early stages of  development, Clan Wars is a real time  action / strategy game with (surprise, surprise) a unique twist. Instead of mining  resources, amassing forces, and crawling  around a map a la Command and  Conquer (and every clone since), you  simply decide whether to attack or defend for the duration of each battle.

The attacking force spends its money on building siege engines and arming its  troops, and the defending force spends its  resources building the best castle it can to  defend itself from the attackers. Once the  building period is over, the game switches  to the battle, which is played out in fully  scalable realtime 3D.  And this time, the  graphical bells and whistles are all present  and accounted for.

As in Tanktics, the real joy of the  game comes from manipulating the environment. Building a castle to withstand the onslaught of either a CPU  or human opponent, is — quite literally —  only half the battle, but it is incredibly  engrossing, it’s easy to see why. iIt’s a toy  that appeals to the kid in all of us — the  kid who never grew up and still has a  great time messing around with building blocks (or, in this case, parts of castles).”

The game was probably canned when DMA was bought by Gremlin Interactive and the team had to focus on finishing Body Harvest for the Nintendo 64. As we can read on Nostalgia Nerd’s article on the history of DMA Design:

“Riding at the peak of it’s creative output, DMA Design was then duely snapped up by British publisher Gremlin Interactive in late 1997. Impressed with DMA utilising their 3DMA graphics engine efficiently, and with plans for newer titles such as Clan Wars and Attack (both of which were cancelled) Gremlin wanted to closely collaborate with the existing DMA team and Dave Jones was quickly shuffled to the role of Creative Director.”

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War Monster [Nintendo DS – Tech Demo, Cancelled]

Wicked Witch Software is a video game developer founded in 2001 which created a few original IPs for their projects. One of these IPs was “War Monster”, a medieval fantasy world similar to Warcraft that could have been used for many different kinds of games, such as RTS, platform, action adventure and even MMORPG. This Nintendo DS tech demo was created by the team to pitch their skills to different publishers, hoping to find someone who could be interested in supporting their ideas.

Details about this War Monster DS demo were shared by WWS on their old website:

“We would love to see an awesome multiplayer RPG on handheld. Imagine while traversing the open world you come across a dungeon: you could enter alone or connect to other players to explore the dungeon together. Each dungeon would increase in difficulty and adjust the challenges as more players join your team!

  • Deeply immersive 3d world and a varied cast of characters from tiny fairies to massive giants!
  • Unlimited random levels and scripted quests to complete and achieve!
  • Immersive RPG elements with customizable characters, weapons, abilities and attacks.
  • Unlock and explore worlds and seek out mystical items to aid in your adventure.”

As with their Game Boy Color version of War Monster, unfortunately the team was not able to get funds to work on this Nintendo DS project, so it had to be canned. The War Monster IP was later reused to create a RTS released (?) for Cell Phones.

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Winnetou: Wild Land [Nintendo DS – Cancelled]

Winnetou: Wild Land is a cancelled side-scrolling action game that was in development by Snapdragon Games for Nintendo DS around 2007 / 2008. It was based on a fictional Native American hero created by German author Karl May, but at the moment no other details are available about this lost game. As far as we know Winnetou: Wild Land was officially announced by the team, possibly to find a publisher interested in funding the project. Unfortunately it seems they were not able to sign a contract and Winnetou: Wild Land was soon canned. Today only a bunch of screenshots and mock-ups remain to remember it was once in development.

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Wicked! (VIS Interactive) [Nintendo 64 – Cancelled]

Wicked! is a cancelled action adventure that was in development by VIS Interactive for Nintendo 64. The team also worked on “Earthworm Jim 3D” and “Tom and Jerry in Fists of Furry” for the N64, but Wicked would have been one of their few original IPs. It seems the game could have been an action adventure with magical settings, inspired by such TV series as “Sabrina, the Teenage Witch”.

Images from a VIS Interactive pamphlet shown some of the characters designed for this canned game:

Huge thanks to Kirk Ewing and Iain Roberts for the contribution!

The project was never shown to the public, but a design doc was found by video game collectors some years ago (if you have a copy of this document, please let us know!). There’s also an updated concept art for Wicked!’s protagonist (Jenny), drawn by Paul Simms with the following note:

“Jenny’s not bad, she’s….. Wicked. An old, old N64 demo character brought up to date”.

Wall-E 2 (Helixe) [Cancelled – Nintendo DS]

Wall-E 2 is the cancelled sequel to Helixe’s Nintendo DS game based on the eponymous Disney Pixar movie. The team was a division of THQ that focused on Nintendo’s portable consoles, and previously worked on other DS tie-ins such as Ratatouille, Cars, The Incredibles. This follow-up would feature local coop multiplayer using the DS wireless connection, with multiple playable characters from the movie. Helixe was shut down by THQ in November 2008 and Wall-E 2 was canned along with them.

A couple 3D models from the game levels are preserved below, to remember the existence of this lost DS game.

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