Brain Bender (AKA Migraine) is a puzzle game that was in development for the Nintendo Famicom / NES. Players had to move mirrors to deflect laser beams in the right order. A single screenshot of this lost game was found in a japanese magazine, but not much is known about it. Gremlin Interactive developed a Game Boy version that was released in 1991, but we are not sure if it’s the same game nor if Gremlin was also working on the NES edition.
Meiro Daikatsugeki Pata Pata Panic (迷路大活劇ぱたぱたパニック) is a cancelled puzzle game that was in development by Varie Corporation for Nintendo Famicom / NES. It’s quite an obscure lost game and there’s no information about it online, but a promotional poster was sold sometime ago on Yahoo Auction Japan, so at least we can see artwork and some tiny screenshots. Varie officially announced the cancellation of their game in Famitsu magazine (December 22, 1989).
If you can find something else on Meiro Daikatsugeki Pata Pata Panic in old japanese magazines, please let us know!
Dai Mao ZARK Densetsu (大魔王ZARK伝説 – Legend of the Great Demon King ZARK) is a cancelled side scrolling action RPG that was in development by J & U for Famicom (NES) around 1990. Previews and screenshots of the game were published in Japanese magazines at the time, but it quietly vanished and today not much info remains about this game. By looking at the few screenshots available it seems you could use your horse to move through different levels in an overworld map similar to the one seen in Super Mario Bros 3, and each stage had some fantasy enemies to fight.
As noted by Chris Covell, this may have been somehow related to another cancelled Famicom RPG titled “Off Zarken”: if you can read Japanese and would like to translate the main details found in these photos, please leave a comment below!
Monster City Naga (魔獣都市ナーガ – Maju Toshi Naga) is a cancelled JRPG that was in development by Compile and it would have been published by Irem for Nintendo Famicom (NES). It was quite an ambitious project for its time: it would feature an internal clock to track real-life hours (similar to Animal Crossing), so NPCs could move and act according to the time of day.
In 1989Rare and LJN released A Nightmare on Elm Street tie-in video game on the NES, but it was quite different from what it was originally announced. The main difference in this prototype / concept version of A Nightmare on Elm Street is that you could play as the iconic 80’s slasher icon. Screenshots of the game appeared in a few issues of Nintendo Power and other magazines, sharing some details on the gameplay:
“It’s your greatest dream and your worst nightmare. You are Freddy Krueger… the gruesome star of the “Nightmare on Elm Street” movies. Use all of your evil powers and special abilities to track down and destroy your pursuers before they bury your bones.” – Nintendo Power.
“You are Freddy Krueger. A horde of obnoxious teenagers are trying to get rid of you by finding your bones and burning them. Killing them is the only way to stop them. You can travel along elm street through various lines (electrical and plumbing) or by stepping into a mirror and entering another room. The kids have weapons and some of them possess “Dream Alter Egos”.. If you strike them before they wake up, they’ll trouble you no more. Sharpen up those finger razors and get ready to slash, ’cause Freddy’s here!”
In one of these screenshots you can see the dream killer as a snake and in another Freddy is normal but going after some random kids, not a character from the film. In 1989, another issue of Nintendo Power addressed the game in an article about the Nintendo Satellite. This one had two different screenshots, one where Freddy is seen with two enemies and a cool title card. The description was different and it described what we got in the final game:
“You may never go to sleep again once you enter the nightmare world. You and your crew, the elm street neighborhood gang, have the power of the satellite to get you through in this LJN horror PAK.”
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