Unseen News

MegaMan Battle Network debug stuff!

The Mega Man Battle Network series is one of Capcom’s Mega Man spin-off series that debuted in 2001 on the Game Boy Advance. MegaRockReborn was able to find some debug controls in  Megaman Battle Network #3, #4, #5 and #6 that are basically text messages that activate cheat-like effects (as changing the sprite of the main character or gain various items). You can see these debug messages in the videos below or in MegaRockReborn‘s Youtube Channel!

 

Perfect Dark Beta Analysis: now translated!

The original Perfect Dark is a FPS developed by Rare and released for the Nintendo 64 in 2000. In 2001, monokoma wrote a long article about all the beta differences that can be noticed in the early screens and videos. That article was only in italian, but now with the recent release of Perfect Dark Remake for the Xbox Live Arcade, we finally decided to translate the Perfect Dark Beta Analysis in english, thanks to DCodes7! >> Read the full article 

Mario vs Donkey Kong 2 [DS – Beta]

Mario vs. Donkey Kong 2: March of the Minis is a Puzzle Game developed by NST as a sequel to the GBA MvsDK, a follow up to the Game Boy Donkey Kong game. A playable beta demo of MvsDk2 was available at various gaming conventions, from where it was saved on the DS and then shared online.

Upaluppa noticed many differences in this beta demo, as wrote in his videos on Youtube:

– The music sounds quite different

– There are hearts instead of big coins

– The small coins are rotating

– Mushroom Mayhem is called Mushroom Kingdom

– The status screen is completely different

– There’s a level map available by pressing Select

– The map looks VERY incomplete…

– The first level is completely different

– Later levels have some minor differences

– Some sound effects are different

– There is no time limit

Thanks to Hiccup for the contribution!

Videos:

 

Zelda Majora’s Mask debug has been leaked!

After that awesome Ocarina of Time debug ROM (that still had some beta / prototype areas in it!), the lovely Zelda-hacker Cendamos was able to buy and share a Debug version of Zelda: Majora’s Mask! Will there be any unused or beta rooms still hidden in there? We’ll have to wait and see what those zelda-hackers will be able to find.

You can read more info about the Majora’s Mask Prototype / Debug ROM in the Zelda 64 Forum. If you can feel the love of this release and want to help Cendamos to repay his debt after this important acquisition, share your paypal donations to [email protected]

In the meantime, here’s a nice video of the Majora’s Mask Debug:

 

Land of the Dead (Day of the Zombie) [PC XBOX – Beta]

Land of the Dead: Road to Fiddler’s Green is a FPS based on the George Romero zombie horror movie Land of the Dead, that was developed by Brainbox Games (now Digital Extremes) and published in 2005 by Groove Games, for PC and the original XBOX. As we can read on Mobygames, the project was originally developed as a singleplayer PC game called “Day of the Zombie”, which had a 4 months development cycle and was ready for October 2004 release.

Day of the Zombie was shown to Universal Studios around the time the movie Land of the Dead was being filmed in Toronto, Canada (where Groove Games is headquartered) – this is how the license was secured. The game was ported to Xbox, multiplayer functionality was added and environments were added to tie the game to the movie.

In April 2009, a Youtube user posted a video from Day Of The Zombie, with a link to download a playable beta of the game. This leaked version is very similar to Land of the Dead, but it’s currently unknown if it’s really the original Day of The Zombie project or just a mod of the released game.

Thanks to Alex for the contribution!

Videos: