Nintendo

Mario Land [Virtual Boy – Cancelled]

VB Mario Land is a cancelled game /  prototype of the Mario Virtual Boy game that actually became Mario Clash. Nintendo was originally developing this as a full mario platform game, as show at E3 1995. The original project was cut and Mario Clash became just a remake of the classic Super Mario Bros, with featured small 3-d elements to show what the Virtual Boy was graphically capable of. For example, some parts exchanged the original idea of warp pipes with 3-d doorways that players enter by pressing up on the D-pad.

You can find more infos at Planet Virtual Boy

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Rogue Ops [XBOX/PS2/GC – Beta]

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Rogue Ops is a stealth-based action/adventure game developed by Bits Studios and published by Kemco for the Microsoft Xbox, Nintendo GameCube and Sony PlayStation 2 in 2003. In the game the player assumes the role of Nikki Connors; in the beta version, Nikki had a different character design which included with dark/brown hair (she is blonde in the final) and the HUD was different. Rumors say that Rogue Ops was developed from the concept of the RiQa project, a cancelled title for the Nintendo 64.

Thanks to Jay for the english corrections!

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Super Mario World [SNES – Unused Stuff]

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Thanks to “hacking” softwares, it’s possible to find a few beta things left in the memory of Super Mario World. There are some unused levels and sprites [like the Flying yellow mushroom (gives 1-up), the flying red coin (Gives 5 coins) and the vertical pirhana plant up (Though the upside down pirhana plant was in, this one wasn’t], a castle that has slight differences from the one in the final game, a random castle entrance with woking pipe (that just sends you to an endless bonus game most likely). It’s even possibile to fix the removed “super mario bros”  

The Conduit [Wii – Tech Demo / Beta]

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On April 17th 2008, High Voltage studios revealed footage for a new and mysterious game called ‘The Conduit’. The footage was a tech demo which displayed some of the visual effects that they had managed to achieve on the wii.

Almost exactly one month later, on May 16th 2008, High Voltage released more in-game footage of a beta version for their new, highly-anticipated first person shooter, ‘The Conduit’. The beta pushes the potential of the wii hardware visually, showing off some fancy effects and detailed textures.

In a later video, the developers show an interesting comparison between the first build of the game and the almost-final version. Props to High Voltage Software for showing this!

The final version of The Conduit have a hidden file called CDGame.txt in which can be changed some options to play with the debug mode. If you change the debug options to “ON” you can play the E3 demo with debug features. Also, by activating the conduit’s debug menu you can access a secret test level. The Test level – thanks to hackers – can now be played in multiplayer!

…you can also access an unused/beta level called the sanctum.

Thanks to tgarciao and DCodes7 for the contributions!