The Conduit [Wii – Tech Demo / Beta]


On April 17th 2008, High Voltage studios revealed footage for a new and mysterious game called ‘The Conduit’. The footage was a tech demo which displayed some of the visual effects that they had managed to achieve on the wii.

Almost exactly one month later, on May 16th 2008, High Voltage released more in-game footage of a beta version for their new, highly-anticipated first person shooter, ‘The Conduit’. The beta pushes the potential of the wii hardware visually, showing off some fancy effects and detailed textures.

In a later video, the developers show an interesting comparison between the first build of the game and the almost-final version. Props to High Voltage Software for showing this!

The final version of The Conduit have a hidden file called CDGame.txt in which can be changed some options to play with the debug mode. If you change the debug options to “ON” you can play the E3 demo with debug features. Also, by activating the conduit’s debug menu you can access a secret test level. The Test level – thanks to hackers – can now be played in multiplayer!

…you can also access an unused/beta level called the sanctum.

Thanks to tgarciao and DCodes7 for the contributions! 

StarFox [Virtual Boy – Cancelled]

Star fox VB (Virtual Boy) was a tech demo of the star fox game that was in developement for the virtual boy. The originally planned game itself, “Star Fox Virtual Boy” was cancelled obviously because the virtual boy died soon after the tech demo was revealed. It only ever was saw by the attendees of E3 1995 and at the Winter Consumer Electronics show of 1995 along with the other cancelled star fox game, Star Fox 2. It was revealed at E3 95′ when nintendo showcased their previously planned and small virtual boy library. To do this, nintendo gave all attendees 3-D glasses to watch the projected images more effectively. At this conference was where the only publicised image of Star Fox VB was taken, as seen below.



Image source:
Video source: Grooveraider 

Dragon Quest 9 (IX) [DS – Beta / Debug]


When it was first announced, Dragon Quest 9 was meant to have real-time action battles, but later (maybe for the critics of die-hard fans of the saga), SquarEnix decided to retain the traditional turn-based system. It’s possible that there are even more differences in these old screens & videos, so if you notice some beta stuff, please let us know!

Also, Yosh93 found these debug items (and a debug mode with the original name of the profect : Xenelon) in the final game:

Thanks to Proto1 for the contribution!