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Kid Kirby [SNES – Cancelled]

Kid Kirby was meant to be a “prequel” of the series, a platform game with a younger Kirby (with hair?) that was in development at DMA Design, the makers of Uniracers, Silicon Valley and Lemmings. A little image from this game was already seen in an old magazine, but only recently we found more concepts from the project, thanks to a flickr account from an ex-DMA developer. From an article on Gamasutra we read that Kid Kirby “was to be a showcase for the SNES mouse, but the mouse did not sell that well and the game was not great when played with a joypad, so it never saw the light of day”.

Additional Kid Kirby renders were discovered on a 1995 Nintendo Source Book binder intended for retailers. These pictures were taken by Tomato and Heidi Poe of Earthbound Central.

You can find more about the Kirby series in the WiKirby!

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Happy Camper [NES – Unreleased]

Lost Levels has recently talked about an interesting discovery: a working proto of Happy Camper, an unreleased platform / action game that was in development by Color Dreams for the NES. It seems that the game was too hard to play.. and after some changes in the difficulty level options, it was already too late to release the title with a decent economic margin. You can check the original story at Lost Levels for more infos and screens!

Thanks to NGD for the additional screenshots!

More infos: NGD & Happy Camper Interview

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Sonic 3 & Knuckles [MD/G – Beta / Unused Levels]

Sonic & Knuckles was developed by the Sega Technical Institute in collaboration with Sonic Team, and published by Sega for the Genesis/Mega Drive in 1994. It is the direct sequel to Sonic 3, which was released earlier that year and it seems that some removed levels from S3 were later re-used for S&K. As our friends at X-Cult say: “Sonic & Knuckles is, at it’s heart, a continuation of Sonic 3; or rather, a collection of Sonic 3’s lost levels and then some”. It seems that the project was originally named “Sonic 3 & Knuckles”

In these beta images we can see an unknown “carnival night zone” and the Sonic 2 “Hidden Palace” in the hacked level-select menu screen,  while in the other gameplay ones there are probably just graphical differences that are minor.

Also, Interesting fact to note. Sonic 3 and Knuckles Developer Roger Hector points out that Sonic 3 and Knuckles was going to be an isometric 3D style game in a similar fashion to sonic 3D blast. Also, it was confirmed that Micheal Jackson did work on the game’s soundtrack. The soundtrack was re-written by Howard Drossin due to the development team removing Jackson’s soundtrack cause of a child molestation scandal near the end of the game’s development cycle.

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Hoppin Mad [NES – Unreleased]

Some time ago, mrmark0673 from the Digital Press Forum, found a working prototype of Hoppin Mad, an unreleased NES game developed by Elite. It seems that the game is a remake of a game that was previusly released on old PCs (C64, Spectrum, Amstrad), but with different levels. Later an article about the game was published on Nintendo Age with some better screens from the 3 playable levels.

If you would like to play the gam, you can download Hoppin Mad from here! Thanks a lot to Mr Mark for the contribution!

For more info: Unseen Interviews: Mr. Mark & Hoppin Mad

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Moonlight Fables [DS – Cancelled]

Moonlight Fables is a cancelled side-scrolling action-adventure game, exclusively for the DS, that was slated for release in 2005 by Majesco. Designed by Cyber Philharmonic Video Game Design, the game was going to feature touch-screen input, use of the DS’s two screens and “multiplayer network play” (according to official publicity). Whether this refers to online play, or simply close-range wireless play, is not specified. While an action-adventure, the game would also have tasked the player with different puzzles to solve.

The game was gothic-fantasy-themed, and featured 19-year-old werewolf and Officer School For International Strike Forces graduate Trista Silver. Interestingly, the game was planned to have all of its levels merged into one giant area, allowing seamless movement between sections. It was going to include a range of weapons to master, including the mystical Moon Sword, various types of blaster and the player’s own werewolf teeth and claws. Quite an impressive visual arsenal was in the works, which boasted such features as a blend of 2D and 3D art styles, and a dynamic camera that zoomed in and panned around to highlight specific events.

Although Moonlight Fables was one of the first titles announced for the DS by a western publisher, it went through a major developmental overhaul mid-production. After these major changes, Majesco re-evaluated the game, and took it off their release list. It has since been officially cancelled.

The original website for the game can still be accessed via the Internet Archive.

Article by Franklint

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Freezer Level

Trista Silver