We are happy to welcome a new group of lovely geeks in the Unseen 64 Family: El Gato, Refurs, Thyoldpie and Deriks are going to help the U64 Staff to find more screens, videos and informations from the unseen world, to try to preserve all the changes and the cuts in the gaming development. Thanks a lot for your help guys! We are honored to have you in the staff.. and now go back to work! ;)
Final Fantasy 8 [PSX – Unused Scenes]
In the Youtube channel of FF8demo there are a couple of videos that show unused scenes from FF8. In the descriptions we can read that: “Some stuff was never used in the final version of the game. This was taken from the “Final Fantasy VIII Preview Disc” that came with FF7.”
Some of the differences that we can find in these videos are:
- Rinoa in the Dollet mission
- music which isn’t in the final game
- the first part on the sea, is different from the final introducion (they had yet to implement the various sentences)
- during the Dollet mission, Squall, Zell, and (in the final version) Selphie wear their school uniforms, not their casual uniforms
- even the FMV in the second one had to be redone to change the outfits and take out Rinoa.
- Leviathan isn’t avalible at that point.
- the person who shoots the oncoming robot is different
- It’s not Selphie who acts as messenger
Thanks a lot to Robert Seddon and JargonJohn for these infos!
Videos:
[Unseen Changes] From Ranma to Street Combat
Street Combat is the american version of a japanese beat’em up dedicated to the famous anime Ranma 1/2. Because the manga series was not yet released in the USA, they completely changed the characters, the title screen and the introduction, but the animations and the special moves were left basically the same. Check the full image gallery
Unseen Changes: Ranma VS Street Combat
<< More Changes
Street Combat is the american version of a japanese beat’em up dedicated to the famous anime Ranma 1/2. Because the manga series was not yet released in the USA, they completely changed the characters, the title screen and the introduction, but the animations and the special moves were left basically the same.
Ranma:
Street Combat:
Time Splitters [PS2 – Beta]
TimeSplitters is a FPS developed by Free Radical Design (now known as Crytek UK) and published by Eidos on October 2000 in North America as a PlayStation 2 launch game. Below you can see are a couple of beta videos of the original Time Splitters, that seem to have some differences from the final version!
Thanks a lot to pacloser97 that noticed some of the beta stuff in the first video below:
The differences I am noticing are, in the full game there is a crosshair, the the guns move when turning, the first laser weapon shown seems to have a little less of a tint of red in the full game, the weapon shown at 0:36 doesn’t look like its final version counterpart, the level shown at 0:51 doesn’t look like its in the full game 0:55 also looks like a whole new level as well, at 1:31 at the top left screen the sniper isn’t in the full game.
Thanks to MicroChirp for the contribution!
Videos: