New Cancelled Games & Their Lost Media Added to the Archive

Dream Team Basketball [PSX – Cancelled]

Dream Team Basketball is a cancelled sport game that was in development in 1996 by Anvil Incorporated and it would have been published by US Gold / Eidos Interactive for the Playstation. For some reasons the game was never released, but a playable beta version 70% complete was preserved by the Playstation Museum:

The Dream Team concept: a basketball game where you pit the 1996 USA Men’s Olympic Basketball Team against other countries. All of America’s top basketball stars are in the game: Charles Barkley, Shaquille O’Neal, Scottie Pippen, …etc. On paper this game sounds like a sure winner. Anvil Incorporated and U.S. Gold Sports through Eidos Interactive were to bring this concept to the PlayStation in time for the 1996 Atlanta Summer Olympics.

Thanks to Pcloadletter for the contribution! Scan from EGM 82, May 1996

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Maximum Gauge [Cancelled – PSX / PC]

Maximum Gauge was an 2D/3D adventure game with a sci-fi theme in development by Big Grub for Playstation 1 and PC and to be published by MGM Interactive. Gregg Tavares , Big Grub developer at the time, described the game as “take Diablo but make it play like Zelda from the Super Nintendo”. Apparently there were direction problems and the game never seen the light of the day.

Scan from PlayMag issue 15.

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Leaked ShadowMan early beta demo

A early beta demo of  Shadow Man (PC version) was leaked some days ago (if someone can re-upload it somewhere else as a backup, do it please!). As it’s and old demo, it has some graphic issues / random problems on some PCs.

For anyone interested here’s a very early shadowman demo from 1997, its really basic, has differerent models/ sounds to the game. If you burn it to a disc and run it you get to here the ingame audio,
* To start press space on title page
* space to jump cursers to move
* W – wireframe on/off
* H – get lighter
* Y – get darker
* R – respawn
* F6 – free cam on
* F5 – Free cam off
* esc – to quit

 for best results burn it to a CD and run it from there

Credit to the following pages:

https://www.facebook.com/groups/15818496890/
There you can find some of the original developers of the pc game, as Tim Haywood (composer of the awesome music of the game) and Trevor Storey (game designer)

http://shadowman.freeforums.org/index.php
It´s a forum create by Tim Haywood, good things in there.

As BO3000B wrote as a comment to the beta video on Youtube:

I just recently played through it and don’t really recognize anything in this video. Louisiana is the only part that looks vaguely like the final game. This must’ve been really early in development.

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Manhattan [PS3 – Cancelled Prototype]

Manhattan was a survival horror prototype for PlayStation 3, which was in development at Sony Cambridge in 2006. Manhattan had been overcome by a 28 Days later-style virus that had reduced its citizens into a frenzied state of violent zombies. After the city was quarantined from the rest of America, the player had to attempt to escape the chaos and save as many other survivors as possible from the marauding hoards, leading them through the city to safety. The game was pitched as a first-person action game with elements of strategy, as the player tries to keep the survivors alive and get them to various checkpoints.

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Duel [Sega – Tech Demo]

Duel is a CG tech demo created by Acclaim in 1994. According to Mean Machines Sega, the British magazine where the first images of the “game” were published, Duel was planned for the 32x, but it’s unlikely that any real development was even started. 32X’s 3D capabilities were, in fact, very poor, and many titles conceived for the ill-fated add-on were later released for Saturn. However, as long as we know, Duel was not one of them.

Update:
In the video added below we can see how Duel was actually a CGI tech demo aimed to show Acclaim realistic character animation system using Acclaim’s Optical Motion Capture System.
It’s unclear if a game was ever planned out of it, however the technology was later used in some next-gen games (for example Acclaim’s Advance Technology Group is credited for Alien Trilogy’s full motion videos).
It seems the tech demo was the fruit of a deal between Acclaim and Sega (based on what is written on a italian mag scan).

Here is the original article that appeared on Mega machines Sega 20:

Duel 32x unreleased

If you have more info on this tech demo, please let us know!

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