Bloodlust I.K.3 [Arcade PSX – Cancelled]

Bloodlust I.K.3 [Arcade PSX – Cancelled]

Bloodlust (aka International Karate 3) is a cancelled 2D fighting game that was in development in 1995 / 1996 by Atari for the Arcades and Playstation. The original International Karate was a 1985 title released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC and Atari 8-bit family of computers, with a sequel called International Karate + released a year later. It seems that a Bloodlust prototype is in the hands of some collectors, but only few screenshots are preserved in the gallery below.

The arcade version was based on 64MB PC hardware (Cyrix Media GX PC), while the PSX conversion was going to have some graphical limitations. 16 playable characters were planned, that were inspired by RARE’s Killer Instinct.

Thanks to Celine and Ross Sillifant for the contribution! Scans from EDGE magazine #55


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Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Twitter, Last FM or contact me by email.

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6 thoughts on “Bloodlust I.K.3 [Arcade PSX – Cancelled]

  1. Man-in-Combat

    If only there were more people that take preserving computer hardware, video games, And even software more seriously,

    then we would have more history to show the next generation,
    it’s going to be just like film history all over again
    but then again you can’t save all of it or keep stuff that’s not worth saving.

    1. Ishmael Williams

      Does it have a leaked gameplay footage and the intro scene of Bloodlust IK3?

      I see a screenshot of Cyclone fighting the Multilator.

  2. Ishmael Williams

    Bloodlust IK3 is cancelled in 1995 and 1996?

    The game has 16 characters to be planned as playable fighters and the stages are futuristic.

  3. Ross Sillifant

    2 seperate versions of the game .
    The Arcade version and the Playstation version.

    Development might of ended earlier on 1 version than the other, so plans for say the Arcade version might have fallen through in 1995..but development continued on Playstation version until early 1996..For example.

    Site hosting Andy’s interview closed , so i honestly cannot remember the exact details.

  4. Ishmael Williams

    In the near future of next-gen fighting games.

    I can rename the title to Brute IK3 in the rework version of the E3 beta version.

    The game will add new stages, 16 playable fighters, gameplay modes, cut-scenes and some future DLC fighters and stages in the ultimate edition of Brute IK3 (originally Bloodlust IK3).

    My video game campaign is going to be good for 2019. ;)

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