Megalopolice: Tokyo City Battle is a AS-1 ridefilm created by SEGA in 1993. Going by the screenshots below and the few information available, it seems that somehow SEGA planned a 32x game based on the eponymous virtual ride, but the project was probably quickly canceled some time after the announcement like many other games for the ill-fated add-on.
Shadow Squadron, originally called Bullet Fighter, is a Space flight simulator developed by SEGA and released for 32x in 1995. In the screens and in the video below we can see a pre-rendered tech demo of the game.
Duel is a CG tech demo created by Acclaim in 1994. According to Mean Machines Sega, the British magazine where the first images of the “game” were published, Duel was planned for the 32x, but it’s unlikely that any real development was even started. 32X’s 3D capabilities were, in fact, very poor, and many titles conceived for the ill-fated add-on were later released for Saturn. However, as long as we know, Duel was not one of them.
Update: In the video added below we can see how Duel was actually a CGI tech demo aimed to show Acclaim realistic character animation system using Acclaim’s Optical Motion Capture System. It’s unclear if a game was ever planned out of it, however the technology was later used in some next-gen games (for example Acclaim’s Advance Technology Group is credited for Alien Trilogy’s full motion videos). It seems the tech demo was the fruit of a deal between Acclaim and Sega (based on what is written on a italian mag scan).
Here is the original article that appeared on Mega machines Sega 20:
If you have more info on this tech demo, please let us know!
Fractal Racer is a cancelled racing game planned for the Sega 32X. English developer Core Design became famous with the worldwide success of Tomb Raider. However just before Laura Croft debut they had a brief period of strong support for Sega ill-fated add-on Mega CD and 32X. Fractal Racer was another game supposed to enrich Sega “32 bit” add-on library. This racing game though never saw the light of the day for unknown reasons but 32X (lack of) success could have been a likely culprit.
Thanks a lot to Rod_Wod that found a brief article about the game with a couple of target renders that you can watch below.
If you have more information or media please let us know !
Flying Aces is a cancelled flight simulator / shooter set in the first World War, that was originally in development by Rocket Science Games for the Sega 32 X in 1994 / 1995. As we can read in GamePro #68 (thanks to Celine for the scan!), the gameplay was depicted with live action FMV and included multiple views from both inside and outsite the aircraft.
Only few screenshots remain from the 32X project and when the Sega Add-On was already dead, it seems that RSG tried to port the game to the Saturn (scan from Cd Consoles #4), without any luck. Neither version of Flying Aces was ever released.
Unfortunately, while some Rocket Science’s games were critically acclaimed, none of them did particularly well financially, and unable to secure additional funding, RSG was forced to close down in 1997. [Info from Wikipedia]
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