Game Gear

Yohoden Hisuimaru: Bonten no Ken [Game Gear – Cancelled]

Yohoden Hisuimaru: Bonten no Ken (妖逢伝ひすい丸 梵天の剣) is a cancelled JRPG that was in development around 1992 – 1993 for Sega Game Gear. From screenshots and footage available we can see it was going to be a classic RPG set in feudal Japan, with the main protagonist being able to transform himself into a Tengu.

A brief description of the game was published in a Japanese website:

“A field-type RPG set in medieval Japan. The protagonist, Hasui Maru, suddenly struck by lightning and became a Tengu. Why was he transformed to this figure? Fate now waits for him. As you can see from these images, it seems that popular figures of Japanese folklore and real-life history would have appeared in the game, such as Momotaro, Kintaro, Ushiwakamaru and Benkei.”

Combat was turn-based and there was a nice-looking overworld map to explore. It seems the project was being produced by Sega and it could have been a great addition to Game Gear’s japanese library. Unfortunately even if Yohoden Hisuimaru: Bonten no Ken looked quite far in development, it was quietly cancelled and soon forgotten.

Some images were found by Romanovh and VGDensetsu in old japanese magazines.

Images:

Videos:

 

Trunski (Core Design) [Game Gear – Cancelled]

Trunski is a cancelled platformer that was in development by Core Design (Chuck Rock, Tomb Raider, Fighting Force) around 1993 – 1994 for Sega Game Gear. The game was shown at Winter CES 1993 and a single screenshot was published in Consoles+ magazine (issue 29, February 1994, found by Youloute):

“Trunski is an elephant. After a little tour away from his native jungle, he returns to realize that it is now populated by infamous rhinoceros. Under the leadership of Rhinus P.Itus, they plan to set up a mining installation in the middle of Trunski’s territory. In summary, this platform game is non-violent, humorous, ecological and politically correct.”

Not much is known about this cancelled project as most details about its existence are already forgotten and lost in time. If you know someone who worked at Core Design on Trunski and could help to preserve more screens, footage or details about the game, please let us know!

 

Peaky Blinder [MegaDrive / Genesis / SNES – Cancelled]

Peaky Blinder is a cancelled sidescrolling platform game that was in development in 1994 by Storm / Sales Curve Interactive (SCi Games) for SNES, MegaDrive / Genesis / Mega CD and GameGear. Our friend Ross Sillifant found a short article about this lost game in Mean Machines Sega Magazine Issue 15, while the title was also in a release list for SNES published in N-Force Magazine Issue 09. Not many info are available, here’s what Mean Machines wrote about the project:

A trashy terror of the raving underworld is making his debut on the Megadrive and Mega-CD pretty soon, courtesy of Storm. Peaky Blinder is apparently a cult hero on the rave scene and features on loads of t-shirts. Such is his popularity (although we’ve never heard of him) that Storm has built him an entire identity and a ritzy story line to accompany him.
Peaky was borne from a fusion of trash, mass media, toxic waste and dumped video carts – sounds pretty disgusting, which of course he is. But an inner Peaky yearns to break out of his foul exterior and live in a suburban house with frilly pink curtains and longs to be kind to animals. With this in mind, our whiffy hero sets out thought his dire world’s underground system and roams around the inner city slums where anything can happen – and usually does.
Peaky’s a bit unique in that he can change his physical form to suit and combat his hostile surroundings (there has to be some compensation for being a mutant scurf-ball from hell we guess). Not seen much on this yet but we’ll bring you the full gen in a future issue.

If you have more info about this lost game, please let us know in the comments below!

Images:

Peaky Blinder videogame cancelled 

Pinky [GEN MD GG – Cancelled]

Pinky is a platform game developed by Data Design Systems and published by Millenium for Amiga in 1995. Tengen was supposed to publish the Genesis / Mega Drive and Game Gear versions in 1994 but , as far as we know, they never did. Probably because in 1995 the market for those Sega platforms was dying and cartridge based business was very risky. A couple of articles were found in old Sega Pro magazines by Rod_Wod.

Images: 

Akira [SNES MegaDrive/Genesis – Cancelled]

Rod_Wod from the Assembler Forum has posted various scans from the cancelled Akira games (based on the manga / anime with the same name) that were meant to be released by THQ for the Genesis / Mega Drive, Super Nintendo, Mega CD and Game Gear. Probably the screens published in the magazines were all from the same version, as the graphic looks almost the same for all the various consoles. Some more screens were found by Celine in Player One #44, Console Plus #44 and #35. Thanks to Sketcz from the Hardcore Gaming 101 blog for the other scans!

From an interview at Hardcore Gaming 101 we can read a lot of interesting info about the development of these unreleased Akira games:

“It was not so much cancelled or scrapped as it fell into neglect. Larry transferred rights to THQ and we couldn’t get clear agreement on the game elements with the project manager. They didn’t understand the limitations of the SNES. The project was then victim to a number of disasters including the lead programmer leaving, and other work being more pressing.”

A short video from the game was recorded at CES in summer 1994, you can see it below (it looks like the game crashes / freeze at some point). Thanks to Brian for the link to the video!

Images:

Akira SNES

Videos: