Core Design

Trunski (Core Design) [Game Gear – Cancelled]

Trunski is a cancelled platformer that was in development by Core Design (Chuck Rock, Tomb Raider, Fighting Force) around 1993 – 1994 for Sega Game Gear. The game was shown at Winter CES 1993 and a single screenshot was published in Consoles+ magazine (issue 29, February 1994, found by Youloute):

“Trunski is an elephant. After a little tour away from his native jungle, he returns to realize that it is now populated by infamous rhinoceros. Under the leadership of Rhinus P.Itus, they plan to set up a mining installation in the middle of Trunski’s territory. In summary, this platform game is non-violent, humorous, ecological and politically correct.”

Not much is known about this cancelled project as most details about its existence are already forgotten and lost in time. If you know someone who worked at Core Design on Trunski and could help to preserve more screens, footage or details about the game, please let us know!

 

Nightfall (Core Design) [PS2 – Cancelled]

Around 2002 Core Design had already completed a few games for PlayStation 2, such as Project Eden and Thunderhawk, both released in 2001, and they were going to complete Herdy Gerdy, an action / strategy puzzle game. During this time they were also working on a cancelled survival / action horror game titled Nightfall, of which unfortunately there is limited information available.

Former Core Design developers we talked to, remember that Nightfall was going to be a game about surviving in an island overrun by werewolves, after the main character crashed there in a helicopter. It seems that before Nightfall the team tried to pitch a videogame adaption of the Preacher comic to Vertigo / DC Comics, but that was soon canned so they tried to develop their concept into a new, original IP. It’s possible that the idea about a Preacher video game was conceived during the same time in which independent filmmaking studios Storm Entertainment and Electric Entertainment announced the pre-production of a Preacher movie, but after a while the film was pushed back (and never realized) because of financial issues.

People that were able to see an early Nightfall prototype remember that it looked great for a PS2 title, but not much work was done on it before the cancellation. After Nightfall was cancelled, Core Design developed such titles as Tomb Raider: The Angel of Darkness, Smart Bomb and the cancelled Fighting Force 3, until they were sold from Eidos to Rebellion Developments Ltd.

We hope to be able to preserve more info about Nightfall Unseen64 in the future, but for now it remains one of the most interesting and obscure lost games, by one of the most important software houses from the late ‘90s.

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Insane Warrior (Core Design) [Playstation – Cancelled]

Insane Warrior is a cancelled game by Core Design, that was planned to be developed for the original Playstation. Assembler Games Forum user Decapicitated found a few screenshots from this lost project in the online portfolio of a former Core Design developer who worked on it. As we can read from Decapicitated’s posts:

“Insane Warrior was developed by Core Design and was unfortunately cancelled. It wasn’t exactly a playable game, more or less a tech demo. Part of the team which developed the game went onto developing Ninja: Shadow Of Darkness which was released September 1998. The game itself looked very similar in terms of the camera style, it was identical to Ninja. I also believe some of the ideas of this game were implemented into Ninja therefore, it could be quite possible to just call it an early tech demo of Ninja.”

“Yeah, it’s definitely a PSX exclusive. It was nothing more than a tech demo which was developed after Tomb Raider, but before Ninja as the team working on this was pushed on to making Ninja in 1997 to be released for 1998. This game got canned or the engine was probably re-used for Ninja. The game is very similar as I said before and these are the only screenshots in existence, I got these off a website which belonged to one of the devs a VERY long time ago; the website is now defunct”

At the moment there are no other details about this cancelled game. If you know someone who worked at Core Design between the original Tomb Raider and Ninja, please let us know!

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Switchblade 2 [NES – Cancelled]

Switchblade 2 is side-scrolling action title originally developed by Core Design and published by Gremlin Interactive for Amiga in 1991. A Famicom / NES port of the game, created by Kemco, was slated for release in november 1992. The player controlled a soldier, nicknamed “Switchblade”,  who had to save planet F-S5 from an alien invasion. As in similar action titles, he was able to double jump, use blades, guns, and collect power-ups for the latter. More weapons and upgrades could also be bought in the store.

It’s unknown why Kemco never released their version of Switchblade 2 or if it had any major difference compared to the original Amiga version, graphics aside.

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Fractal Racer [Sega 32X – Cancelled]

Fractal Racer is a cancelled racing game planned for the Sega 32X. English developer Core Design became famous with the worldwide success of Tomb Raider. However just before Laura Croft debut they had a brief period of strong support for Sega ill-fated add-on Mega CD and 32X. Fractal Racer was another game supposed to enrich Sega “32 bit” add-on library. This racing game though never saw the light of the day for unknown reasons but 32X (lack of) success could have been a likely culprit.

Thanks a lot to Rod_Wod that found a brief article about the game with a couple of target renders that you can watch below.

If you have more information or media please let us know !

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