The 4th Unit is a series of “point and click” graphic adventures published by Data West in Japan for CD-Rom PCs and Fujitsu FM-TOWNS. It seems that athe sixth chapter called “Merry Go Raund” was also planned for the Sega Mega CD, but it was never released for some reasons. Thanks to Myfishbone we were able to save a promo page about the cancelled Mega CD version, a translation of the main plot and a list of the developers!
Timmy Time is a cancelled platform game / shooter that was in development by Domark for the 32X add-on for the Sega Mega Drive / Genesis (with a rumored Saturn conversion planned too). The main character was able to travel through time, so we can assume that the game had different levels based on various time-periods (as the old west and the space in the future). The game was canned for unknown reasons.
Some images of the project were found by Celine (scan from Supersonic magazine issue #25) and Ryo Suzuki (scan from Mean Machines Sega magazine issue #25).
Citizen X is a cancelled side-scrolling action game, made by Digital Pictures, which was supposed to be released for the Sega Mega Cd in 1993. Like many other titles for the ill-fated add-on, it featured many clumsy FMV cutscenes. The gameplay was even less exciting, because of the very limited moveset available for the main character and the repetitive locations. An almost complete beta of Citizen, missing just one of the videos, was commercially distribuited by Good Deal Games in 2002.
Bug Blasters: The Exterminators is a cancelled on-rails shooter, made by Stargate, that was supposed to come out in 1995. Aside from being one of the most shameful rip-off of Ghostbusters ever created, there is nothing too interesting about this game: it is just a long sequence of FMVs in which you have to aim and shoot… bugs. A complete version of Bug Blasters was commercialy released in 2001 by Good Deal Games.
Burning Fist (also known as Force Striker in its early alpha build) is a cancelled fighting game that was in development in 1994 by Sega of Japan for the Mega CD. As we can read at Sega Base, both the Force Striker alpha and the Burning Fists beta were leaked rom a former SoJ employee and sold on eBay some years ago. Burning Fist was never officially released, but in 2006 those alpha / beta builds were re-sold to Good Deal Games.
GDG worked in collaboration with J2 Games to finish Burning Fist and published it in their online shop. In an interview that Sega 16 had with GDG’s Michael Thomasson we read that
The game was about 80% complete. It was missing the final boss, the full-motion video was running at about four frames per second, had several bugs, the menu system was corrupt, and the one-player computer artificial intelligence was quite, well, stupid. We were able to get the FMV running at a respectable rate […]. We also completely reworked the menu system. We made the artificial intelligence on the one-player game a decent opponent.
In the gallery below you can check some screenshots from the game and a scan that Celine found in EGM #49.
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