32X / Mega CD

Jet Ski Rage [Sega 32X / Saturn – Cancelled]

Jet Ski Rage is a cancelled sport / racing game that was in development by Velocity for the Sega 32X add-on. The game was going to be something like Wave Race but in first person view, with detailed water physic and a rumored multiplayer mode. Jet Ski Rage was likely canceled early in development as the failure of the 32X became apparent shortly after launch and then moved to Sega Saturn.

In the process Velocity added a “fighting” component to it (deadly courses, floating spikes, bounty hunters etc.). Even on its Saturn incarnation Jet Ski Rage would never seen the light of the day for unknown reasons.

Celine was able to find some screens of the 32X version (probably target-renders) in CD Consoles magazine issue #7 while the Saturn article was found on Sega Vision issue #25. Thanks to Jason for the english corrections!

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Saturn article on Sega Vision 25 

Metal Head [32X – Beta]

Metal Head is a 3D shooter with mechs developed and published by Sega and released for the Sega 32X add-on for the Sega Mega Drive in 1994. Rod_Wod found some screens from an early beta / prototype of Metal Head, in which the main robot was still an unfinished ensemble of basic polygons. Check the video below (from the final version) for comparison!

Thanks to Jason for the english corrections!

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Video (Final Version):

 

Shell Shock [32X – Cancelled]

Shell Shock is a mission based tank shooter that was originally in development in 1994 / 1995 by Core Design for the Sega 32X, but soon this version was cancelled and the game was reworked and published in 1996 for the Sega Saturn and Sony Playstation. We don’t know how much of the original 32X project went into the new 32bit ports, as the only image available for the original platform is a target render of an aereoplane, found by Rod_Wod in an old magazine.

Thanks to Jason for the english corrections!

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Kamikaze Comics [Sega CD – Cancelled]

Kamikaze Comics is a cancelled platform game that was in development by Crystal Dynamics in 1994 for the Sega Mega CD. The main character was a comic book author that somehow got sucked into his comics and probably had to find a way to return to the real world. There is no more info available on this project and we don’t know why it was never released. Rod Wod was able to find a single screenshot of the game in an old magazine.

Thanks to Jason for the english corrections!

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Rocket Boy [32X/Mega CD Saturn – Cancelled]

Rocket Boy is a cancelled platform game that was in development by Rocket Science Games for the Sega Saturn in 1994 / 1995. Players were able to explore a full 3D world set in a weird / fantasy galaxy, with the goal of finding a way to return home before the parents of the main character were back for dinner. As written in an article in Wired 2.11 (page 108), Rocket Science decided to cancel this project because it was too similar to other platform games of its time:

The trend toward more literate games means that some projects well along the Rocket Science pipeline have had to be scrapped. “We saw some things at the Consumer Electronics Show very similar to our Rocket Boy and DarkRide, so we’ve put those on hold,” says Caldwell. “But we still have Wing Nuts, a World War I dogfight game, in the works.”

In 1997 Rocket Science had to close down due to financial problems and Rocket Boy vanished forever with them. Celine found a pic of the game in Cd Consoles magazine issue #5 and Rod_Wod found one more in another magazine! These images are likely concept artwork and not in-game.

Thanks to Jason for the english corrections!

UPDATE:

On Mega Force issue 36 there is an article about Rocket Boy. The project initially was planned for Sega Mega CD (and 32X combo) and featured pre-rendered graphics which were very popular at that time. The game was an action/platform with an isometric view similar to SegaSonic the Hedgehog. Added “real screen shots” images in the gallery with the scanned article.

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