Space Fantasy Zone is a cancelled shoot ’em up planned for the PC-Engine, as a weird mix between the original Fantasy Zone and Space Harrier. The game was in development in 1991 by NEC Avenue, but for some reasons it was never released. A playable version was eventually leaked online so if you are interested to know more about the game, you should be able to easily find it with google.
Thanks to Celine and Guilherme Miranda for the contribution!
The Incredible Shrinking Character is a cancelled action adventure game that was in development by Go-Go Interactive Studios and that would have been published by Cyberdreams for the Playstation, Saturn and PC in 1996. The plot involved a crazy doctor that shrinked the main character with an experimental potion. Players would had to explore the (now) huge laboratory resolving puzzles, to find a way to return to normal. As we can read at Bill Narum’website, former owner of Go Go Studios:
The year is 1959. You are a Private Investigator hired to investigate the mysterious disappearance of Julie Caldwell, daughter of a wealthy east-coast industrialist family. The subject, in her early twenties, was last reported heading to visit the home and laboratory of Dr. Warren Franklin. […]
On the afternoon of January 30th, you head off to the doctor’s castle for the interview of a lifetime. Unknown to you, Dr. Franklin has laid a trap, and you awaken in a stupor to find yourself only 3 feet tall and gradually shrinking. You realize now that finding Julie will be no simple task. […]
Another reoccurring sound you can’t help but notice is that of a female screaming, most likely the victimized Julie. The volume and intensity increases as you approach the dungeon. You must find the antidote and save Julie soon, but first you must evade becoming dinner for the doctor’s house cat, and numerous other deadly creatures, bats, rats, roaches and ants, etc. that inhabit the mysterious castle.
They planned at least 10 levels in the game, in which the main character would have shrinked more and more each hour, leaving us to deal with big ants and size-based puzzles. A short preview of The Incredible Shrinking Character with some screens were published in NextGeneration magazine issue 14 and some more info on the project can be found at Bill Narum’website. You can even download a playable beta demo for PC! Huge props to Bill for preserving some documents of this lost game!
Thanks to Celine for the contribution! Thanks to Ari for a backup of the demo!
Sunman is an cancelled NES action game made by Sunsoft which was supposed to be released in 1992. The most interesting aspect about this game is that originally Sunman was going to be a Superman game, and playing it is not hard to spot the resemblances: both heroes have a similar costume and the same powers. We don’t know why in the end Sunsoft didn’t get the official license from DC comics but probably the software house thought that it was a bad idea to spend a remarkable amount of money for a game planned for a rapidly aging console.
Other than that, Sunman was just an anonymous side-scroller game with below-average controls and only five stages, not exactly an appealing new entry for the NES market of the time. Nothing too strange, then, that Sunsoft decided to shelf it for good.
Update:
However, Sunsoft’s Superman survives as a Genesis game, as reported on Wikipedia. The game was published in the same year of Sunman’s prototype, 1992. While the graphic is better so that it can fit a 16bit console like Genesis , the game concept is still quite the same as the NES version. In fact, Superman/Sunman’s moves are the same (except that in the Genesis version he can also fire beams from his eyes) and some maps’ design is very close to the NES version. We can actually say that Genesis’ Superman is what we could’ve seen on NES.
John Doom is trying to make a complete Superman NES game using Sunman, creating and replacing Sunman’s sprites with Superman. You can try the game on John Doom’s space. It runs on vnes, an applet nes emulator (You need Java in order to play the game).
Roadsters 98 is a prototype racing game by Genetic Fantasia, with a gameplay similar to Micro Machines, that seems to have been cancelled in early development. A playable demo exists, thanks to a scene leaked ROM from the old GameBoy Color days. While there is a game called Roadsters released in Europe and USA in 2000, it is completely different from Roadster 98. The release group got access to some beta software which is normal but in this case they probably thought they’d do a nice pre-store but the final game never appeared – unless this is an insanely rare special release no one knows about.
We can speculate that Genetic Fantasia worked on Roadsters GameBoy Color for Titus, but something went wrong and the publisher decided to release a different game.
Adventures of Pinocchio is a beta version of Ottifanten, an action puzzle game developed by Bit Managers and released in 1998 for the GameBoy, based on some german comics. While there is a released Pinocchio game for the Game Boy mono, “Adventures of…” is a completely different title and Bit Managers never listed this one on their homepage, only Ottifanten. A playable version of this beta was leaked online, and it’s often confused for an official released game. Trying out the game shows that you cannot lose any lifes – the counter won’t work. This is no final release and there is none because it’s an unreleased game.
As we can read in a Wikipedia entry, the game relies on 115 separate levels of puzzle action, played by viewing the playing field in isometric projection. Pinocchio’s main objective is to get to the arrow (the exit) on the screne in order to move onto the next level. If the player is able to navigate Pinocchio to the objective before the timer runs out, he gets a certain number of points equal to the time left. Once this number reaches 500, the Fairy will bestow Pinocchio with an extra life.
As noticed by BigFred, a closer look at the dump floating around will reveil a weird internal name “Infrey Quest”, so we can speculate that before Pinocchio and Ottifanten, Bit Managers tried to develope their own original IP. When they did not find any publisher interested in Infrey Quest, they changed the game in Pinocchio and later into Ottifanten, with their more recognized characters.
Ottifanten uses the same game concept as well and the same music as Adventure of Pinocchio. It even looks like the basic stage design is the same.
The released Pinocchio for GameBoy looks like this:
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