Action

ToeJam & Earl III [XBOX – Unused Stuff]

ToeJam & Earl III: Mission to Earth is an action video game released in October 2002 for the Xbox, and is the third game in the ToeJam & Earl series. It was originally developed for Sega’s Dreamcast before being ported to the Xbox after the Dreamcast’s commercial failure. You can find more screens and videos from ToeJam & Earl III Dreamcast in our Unseen Archive.

Phugolz was able to find some unused cutscenes hidden in the final game, as he wrote in the U64 Forum:

I began to dig through the files. I found what appears to be a set of hot tub cutscenes that were never used! On top of that, there seems to be a video capture test video lost among them that has footage of what appears to be the grass level, with a hot tub! The hot tub is -kinda- used in a secret area linked from the grass area.

You can find some videos of the unused scenes at X-Cult!

Images: 

Necessary Force [Cancelled – Xbox 360/PS3/PC]

Necessary Force is a cancelled action game that was in development at Midway Newcastle. The game was supposed to be open-ended, with the player that would have been able to choose how to approach the mission. Unfortunately, Midway Newcastle shut down in august 2009 and the project had to be shelved. A preview of an early playable demo can be found on the EDGE website and, as we can read, the game sounded promising:

[…] the developer’s demo room is the result of only three months’ work, yet there is plenty to see, and in remarkably stable, consistent form. […]

As a police officer assigned to this beat, you’re looking at a clean-up operation, which due to the game’s construction will play out literally. As you eliminate criminal activity to make these streets safer, we’re told, they will transform. The ubiquitous graffiti will be scrubbed away. Boards will be removed from windows. Entire buildings will be replaced with shiny new constructions, putting a shop, say, were once there was a tumbling-down tenement.

Thanks a lot to Sam Chester for the help in preserving some screens of the models that he created for the game!

Images:

Videos:

 

Epic Mickey [Wii – Beta / Concept / Unused Animations]

Epic Mickey is a platform/action-adventure game designed by Warren Spector (of Deus Ex fame) and developed by Junction Point Studios exclusively for the Wii. The game was released in November 2010. As the title suggests, it stars the world-famous cartoon character Micky Mouse, however, after toying around with a magic paintbrush on a model of Disney Land made by a wizard named Yen Sid (“Disney” spelled backwards), he accidentally creates the Phantom Blot. He tries to erase it with paint-thinner, but he spills more paint on the model in the process, creating a portal with the paint/thinner mixture, which The Phantom Blot enters. Eventually, Micky gets pulled into it by the Phantom Blot, finding himself in a dark world known as The Cartoon Wasteland, populated by Disney characters who haven’t seen the light of day in years, even decades, not the least of which is Oswald the Lucky Rabbit.

Pre-production started in 2007 when the company was bought by Disney. Some concept arts were leaked in Summer 2009 from a former employes’ resumes, but the final game doesn’t really look like these. It’s possible that parts of the original concept were cut.

As we can read at the Escapist Magazine, the Epic Mickey project originally started out as a PS3 / Xbox 360 / PC game, but later the developers decided to go with a Wii exclusive:

Speaking to Official Nintendo Magazine, Epic Mickey developer Warren Spector revealed: “The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title.” Spector told Disney Interactive Studios boss Graham Hopper that to develop a true success, “it’d be awfully nice if we could focus on one platform.” Everything was switched up when a Wii port of the game was discussed, with Spector rightfully believing that a regular port wouldn’t cut it due to the unique, arm-flailing nature of the Wii, so Hopper suggested that Epic Mickey go Wii exclusive.

Thanks to Robert Seddon for the contribution!

Images:

 

Videos:

 

Toxic Crusaders [SNES – Cancelled]

Toxic Crusaders is an animated series based on the Toxic Avenger films. It features Toxie, the lead character of the films leading a trio of misfit superheroes who combat pollution. Video games based on Toxic Crusaders were also produced by Bandai and Sega, which were released on the Nintendo Entertainment System, Game Boy, and Sega Genesis.[Info from Wikipedia]

A Super Nintendo version was in development by Bandai, but it was never released in the end. It looked different from the Genesis version, that was developed by Sega. Some screens of the SNES version can be seen in the issue 39 of EGM.

Thanks to Celine for the contribution!

Images:
 

Tornado Alley [GC/XBOX/PS2 – Cancelled]

Tornado Alley is a cancelled action game that was in development by Atomic Planet in 2002 / 2003 for the Playstation 2, GameCube and Xbox. As we can read from the official press release, in the game the player would had to take control of one of the most powerful forces of Mother Nature, a Tornado, and guide it to do as much damage as possible, without running out of wind power.

To keep the twister alive we would had to follow the contours of the landscape, watching for thermals and building up the power of the cyclone with the right balance of warm and cold air. Cars and trailers could have been picked up to give ammunition to the vortex, to be churned around inside before being spat out with huge destructive force. Probably the gameplay would have been somehow similar to Katamari Damacy and Thornado (DS), but even with this interesting concept, the project was never released for unknow reasons.

Images: