Sega

Battletech: Gray Death Legion [Saturn/Mega CD – Cancelled]

Battletech: Gray Death Legion is a cancelled mech game that was in development for the Saturn and Sega Mega CD at Absolute Entertainment in 1995, before the closure of the company. The project was based on a fictional mercenary company that exists within the fictional BattleTech Universe and probably the gameplay was going to be similar to other mech games, with mission-based levels and first person shooter view.

It’s currently unknown if the Saturn version was similar to the Sega Mega CD one or if they were 2 different games. A playable beta demo of the Sega Mega CD version was leaked somehow and it’s available at Good Deal Games. As we can read from the description:

The Gray Death Legion is a mercenary regiment within the Battletech universe. This game demo does not have audio, but is very playable and a blast at that! The game plays very similar to the excellent AH-3 Thunderstrike. Battletech: Gray Death Legion makes use of the Sega CD’s scaling and rotation hardware to create an impressive 3D environment with a smooth frame rate. Features a very long 3D animated Battletech intro that is also very impressive.

Thanks to Celine for the contribution (scan from GamePro #79)!

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Mortal Kombat 3 [Arcade – Beta]

Mortal Kombat 3 is the third game in the Mortal Kombat fighting game series, released in arcades in 1995. It was updated into Ultimate Mortal Kombat 3 in arcade and home consoles, and later Mortal Kombat Trilogy home consoles only. Mortal Kombat 3 has been released for DOS, Game Boy, Game Gear, Genesis, Master System, PlayStation, Super NES and Windows. [Info from Wikipedia]

From the Mortal Kombat Secrets website we can read about many differences in the beta builds of the game, such as early character select screen, a removed red carpet in “The Bank” stage and a removed sub-boss with two big hammers. Sektor’s original name was “ketchup”, Cyrax’s original names were “mustard” and even “Robocop” at one point, Sindel was known as “Muchacha” and Kabal’s working name was “Sandman”.

Kurtis Stryker was supposed to appear in MK1 but it was removed, then in MK2 but it was changed into Jax. Only in MK3 Kurtis Stryker made its final appearance in the series. You can find out more about the MK3 beta at Mortal Kombat Secrets!

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Mortal Kombat 2 (II) [Arcade – Beta]

Mortal Kombat II is a 1993 arcade game and the second title in the Mortal Kombat fighting game series. Due to memory limitations for the title two characters from the original Mortal Kombat, Sonya Blade and Kano were excluded, reasoned by Boon as them being the least-picked characters in the original game, and the development team’s desire to introduce more new characters into the game. [Info from Wikipedia]

On the Mortal Kombat Secrets website there are many interesting concept arts and screenshots from the early development of the game, in wich we can notice some removed characters as Kintaro and a female kick-boxer. Also a couple of beta images for Jax, Johnny Cage and Baraka shown their original designs and we found out that a Blade Spin Special Move was removed from Baraka, because it was too powerful. You can check the original article on MKS for more info!

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Beyond Zero Tolerance [MD/G – Cancelled]

Beyond Zero Tolerance (or Zero Tolerance 2) is a FPS developed by Technopop for the Sega Mega Drive / Genesis. It was meant to be a sequel to Zero Tolerance, but it was never finished. Both games have been deemed by the (now defunct) developer to be publicly distributable as freeware. [Info from Wikipedia] You can download the playable beta of the game at Technopop memorial site. Huge props to the developers for sharing this piece of gaming history with the community!

Thanks to Celine for the contribution!

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Sonic 2 (8Bit) [GG/MS – Beta]

Sonic the Hedgehog 2 is a side-scrolling platform developed by Aspect Co and published by Sega for the Master System and Game Gear, released before the 16-bit version for the Mega Drive / Genesis. Jean-François was able to find a few beta-screens (Game Gear version) from an old magazine, in which we can notice some differences in the HUD and in an image with Pib Badnik: in the final it’s a boss in Gimmick Mountain Zone (one of the last levels) but it appears here in a sort of Green Hill-alike level (with differents palmtrees) and with Robotnik at the same time!

Thanks a lot to Jean-François for the contribution!

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