Action RPG

Dungeon Hourouki [NES – Cancelled]

Dungeon Hourouki (aka Dungeon Wandering Chronicle) is a cancelled RPG that was in development by ASCII for the Famicom / NES. It seems that in the game players were lost in a dungeon of some sort (a prison?) and they had to find a way to escape. An interesting feature of Dungeon Hourouki was its random generated dungeon system, that would have let to explore more than a million different combinations of levels. It’s currently unknown why the game was canned and only few screens were found in a japanese magazine.

Thanks to Celine for the contribution!

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Bastion [Beta – PC / Xbox 360 / iOS]

Bastion is an action rpg developed by Supergiant Games and published by Warner Bros. for Xbox 360 XBLA and PC in 2011. An iOS version was later released in 2012. A four-week prototype of this title, made in 2009, was playable at PAX est 2012. It’s so early that the bad guys are just placeholders from Dungeons and Dragons, but the basic concepts of the game, minus of course the dynamic narration, are already there.

In the beta the player can use an hammer or a sword and pick up and throw various objects at enemies, a feature that didn’t make it in the final build.

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Ultima Reborn [DS – Cancelled]

Ultima Reborn was a title planned to be released in 2008 for the DS by Electronic Arts, and was in development at their Montreal branch for some time. As its name implies, it is an Ultima title, slated to be a remake of Ultima IV: Quest of the Avatar.

Unlike previous Ultima games, which used a top-down view, this remake would have featured a side-on perspective, similar to games such as Street Fighter and Final Fight. The concept art available has had mixed reactions, with some fans feeling that the game appeared to stray too far from its Ultima roots, and others praising the new visual and artistic style, as well as the scantily-clad women.

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Crusader of Centy (Soleil) [Beta – Genesis / Mega Drive]

Crusader of Centy (AKA Soleil in Europe/Ragnacenty in Japan) is an action rpg developed by Nextech and published by SEGA in 1994. A beta build of the game with many layout and objects placement differences is freely available on the internet. We don’t know exactly when it was released, because it’s a very old dump.  Let’s have a quick look at some of the changes made:

This is the first scene of game. We can immediately see the different HUD and the absence on the drawer of both the sword and the buckler.  In the beta the former is already in hero’s possession, while the latter is nowhere to be found. The small kid’s hair became red.

The beta inventory. 

Pariah [PSX – Cancelled]

Pariah is a cancelled action game that was in development in 1997 by Studio E for the original Playstation. As far as we know, this project is not related to Digital Extremes’ Pariah, a FPS released in 2005 for Xbox and PC. There are not other info about Pariah, apart from a small image in an old magazine. Studio E was working on different titles for PSX and PC (as Beasts of Bedlam, Zulu and Youngblood), but it seems that they never released a single one. They also worked on Shadowhawk for the SNES, but that was cancelled too. Really an unlucky team :(

If you know someone that worked on this game, please let us know!

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