Action RPG

Mass Effect [X360 – Beta]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Shephard looked a bit different.

Beta:

shepardbeta01.jpg

Final Version:

shepardfinal.jpg

The HUD was different.

Different galaxy map.

Removed area?

Removed Squad commands.

Different menù.

more… ?

Early prototype video:

Images: 

Final Fantasy Crystal Chronicles: The Crystal Bearers [Beta / Concept – Wii]

ffccwiilogo.jpg

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Images:

Video:

 

Dead Ahead [N64 – Cancelled]

“The Dead Ahead project was a very unsual one. The game was being funded by Tomei, but there was also a middle company; Optical Entertainment who was also involved. Optical were designing the game for Tomei and Software Creations were chosen by Tomei (Tomy) to develop it. It was a very ambitious design which included free roaming in large environments, fighting, vehicle use and puzzle solving. One of the intentions of the game was to, at some point, create Toys based on the main characters. I was responsible for managing the team developing the game. Even before production started, this was already known as the “hot-potatoe” project that nobody wanted to do. Myself and the team made a good account of ourselves, but the game was never finished.” – Haydn

Thanks to Haydn Dalton for the great contribution!

Thanks a lot to Gilgalegrouik for some of these images!

Images:

Videos: