Project Revolution is a cancelled third person action RPG in development around 2008 by Cauldron, a small slovak team mostly known for Soldier of Fortune: Payback, Gene Troopers and the Cabela’s Big Game Hunter series. Gameplay could have been somehow similar to Fallout + Gears of War + FarCry: a post apocalypse shooting adventure, exploring its big sci-fi world filled with scary robot-monsters called Cerberus.
The game was canned in early development and never went past pre-production phase, but we can still find some interesting details with Cauldron’s hopes and ideas for Revolution in a 2013 article published on a slovak website:
“Marián Ferko, one of the co-founders of the oldest game development studio in Slovakia, once told me that archiving is extremely important. He told me in their server they still have the source code of their first game Quadrax (1996). I trust him. […] Every single piece of code, illustration, idea, everything that has not been used in their final games is stored and cataloged on the Cauldron server. […] Long ago, Cauldron became an expert in hunting games while working on their Revolution project.
Revolution was a 3rd person action RPG set in 2272. The earth is destroyed after a series of cyber-wars and machines took control over the world. The whole Earth is infected with a nano-virus that turns everything into cyborgs. There are only a few clans that resist machines, but have no future themselves because the nano-virus is gradually making them slaves. The rest of the human race resides at the orbital station in space. Food supplies are diminishing and the only chance of survival is to find a way to effectively combat the nano-virus.
The struggle of the human race lay on Ellie Whisboorn‘s shoulders. Her task was to find data cubes holding information needed to make a vaccine to stop the spread of the nano-virus. However, as a human Ellie was not powerful enough to survive post-apocalypse earth: she is forced to accept cyber-technology. By changing her appearance and cyber-implants when starting the game you would have been able to directly impact the gameplay. Ellie could thus be an open-combat fighter with heavy armor, a stealthy assassin with invisibility or using nano-magic and relying on hacking.
Unfortunately for Cauldron, by the end of 2008 popular post-apocalyptic RPG Fallout 3 was released: publishers rejected their Revolution pitch, saying that it would have been too ambitious to try something similar to Fallout 3. Work on Revolution stopped before full production. Two Czech authors Kantúrek & Žamboch were involved, working on background for the story and the world.”
In 2014 Bohemia Interactive acquired Cauldron, changing their name into Bohemia Interactive Slovakia.
Thanks to Chris for the contribution!