Action

Titanium Angels [PS2/PC – Cancelled]

Titanium Angels is a cancelled action adventure that was in development in 2000 by Mobius Entertainment (now known as Rockstar Leeds). As we can see in the screenshots and the video below (that show a 40% complete build), the player would have used a girl named “Carmen Blake”, a bounty hunter with an armored spider vehicle named Titan. Titanium Angels was cancelled after two years of development when Mobius was purchased by Take-Two Interactive. In april 2004 the studio was officially renamed Rockstar Leeds.

Thanks to Userdante for the contribution!

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Disney’s Atlantis [PS2 – Prototype]

Atlantis is a prototype for a game based on the Disney film of the same name, that was created by Ubisoft Canada in 2000 / 2001. As we can read on Wikipedia, the movie begins with a reenactment of the sinking of the legendary city of Atlantis, but the main story begins thousands of years later in 1914, when Milo James Thatch, an aspiring young cartographer/linguist/explorer, believes he has found the secret to the location of Atlantis.

While some Atlantis games were released for the GBA, PSX and PC, a PS2 version was never published. It seems that Ubisoft tried to pitch their  demo to Disney, but for some reasons they decided to not give the permission to use the Atlantis license for a Playstation 2 project.

Thanks a lot to Stephane for his help in preserving some screens from the prototype!

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Zero Hour [PSP – Cancelled]

Zero Hour is a cancelled third person shooter / action game that was in development by Argonaut Games for the PSP.  The project started out as a Playstation 2 game, but when Argonaut got PSP early development-kits, they decided to port Zero Hour to the portable console. A demo for the PSP version was shown at E3 2004, but in late October of the same year, Argonaut fired 100 employees and was put up for sale. Lack of a constant stream of deals with publishers led to cashflow issues and a profit warning earlier in the year. Zero Hour vanished with the closure of the studio.

Thanks to USERDANTE and Tanguy for the contributions!

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Lost D Project [XBOX/PS2 – Concept]

After the development of Cold Fear, Darkworks evaluated many other games concepts to pitch for their new project, but most of them were never realized. There are not many info about all these ideas, but one of their “lost projects” had a nice sci-fi-noir / steam-punk style, as we can see from the few concept arts preserved. The main character seems to have been an “agent with a grey coat, that reminds me of Rick Deckard in Blade Runner. In the dark and steamy city, various demons, psycho-soldiers and huge monsters were going to be the main enemies of the player. It’s currently unknown if this concept was ever developed in a playable form, or it just remained an awesome series of drawings.

Thanks to Joel for the contribution!

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The Ace Of Spade [PS2 – Cancelled]

The Ace of Spade is a cancelled action game that was in development by Ubisoft in 2004, for the Playstation 2. The team created an early playable prototype that was probably used for an internal pitch, but in the end the project was never finished for unknown reasons. The game had a cover/fire system similar to the one used in Namco’s Kill Switch and later in Gear of Wars.

Thanks to Hey Hey for the contribution!

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