Covert W.A.R.S. seems to be a 3D action game with a strong multiplayer component, that was planned for PC and Playstation. Very little is known about it outside of a video shown around E3 ’97 so we can speculate that the project was later cancelled, but let us know if you have any additional information!
Update:
In EGM special issue “Guide to E3 ’97” it was mentioned Playmates as publisher. From an old news on Gamespot ( ex-Videogames.com ) we can learn that the title was in development by Black Ops and production was halted in early ’98.
Saffire is a cancelled action adventure that was in development by Saffire (yes, the company used its same name to call their project) for the GameBoy Color. This version was going to be one chapter of the Saffire epic series, that was meant to be published for the Nintendo Dolphin (aka the GameCube) and the GameBoy Advance too. On IGN we can read part of the planned story:
The basic storyline of Saffire revolves around ancient Grecian myth. As the tale goes, in ancient times the god Zeus saw that the other gods were carelessly destroying the planet. To end this, he decided to seal off all of his enemies into the underworld, whereupon he himself swore never to return to the Earth. Centuries later, in modern times, a group of archeologists accidentally stumble upon the dangerous seals and open them, letting loose all the destructive gods of ancient past. Zeus watches from afar, but ironically, because he swore never to return, cannot do anything to stop the madness. Zeus enlists the help of teenage gods to put an end to the chaos engulfing the planet.
Saffire was one of the first development studios that started to create game concepts for the new Nintendo’s “128 bit” console, and they shown some famous tech demos as Saffire (Young Olympians) and Saffire Shooter. This GBC game was never finished for unknown reasons, but at least Dolphin’s Saffire evolved into Barbarian after some development issues. Saffire Corporation released their last title, Van Helsing, in 2004 (for the PS2, XBOX and GBA) and went out of business sometime afterwards.
Freedom Fighters its a third person shooter released for PlayStation 2, Xbox, Gamecube and PC, developed by Io Interactive and published by Electronic Arts, the game was announced in e3 2002 as Freedom: The Battle For Liberty Island and few changes have made. Diferrent HUD, there was a person detector, AK 47 used to have a bayonet, and Chris snow outfit was being used since the game beginning, the dot was yellow and huge and would turn red on enemies.
Thanks to Vicente for the contribution!
in 2003 Chris outfit was changed to his plumber outfit for the first levels and the HUD was almost complete, the ak 47 with bayonet still there and health packs used a different icon.
Troy was equipped with an ak 47
Months before the game release, a demo was made available for PC and PS2, that contains the Post Office level.
In final version you can only complete this level when you blow up up the sniper post with a c4 earned in Police Station, then go back to Police Station and save Isabella to be allowed to continue, but she and the kid does not appear in the demo, nor even the freedom fighters from the building and Troy in Post Office.
Schwarzenberg is a cancelled third person shooter that was in development by Radon Labs in 2005, for the Xbox 360, Playstation 3 and PC. The game was set in World War II when the Third Reich was collapsing: Schwarzenberg was the name of a Nazi stronghold, a storage of plundered treasure beyond imagination and secret weapon projects. After the project was announced, it soon vanished without traces: maybe Radon Labs did not find a publisher interested in the game.
Shadow Clan is a cancelled action game similar to Ninja Gaiden that was in development in 2005 / 2006 by Tiger Hill Entertainment for the Xbox 360 and Playstation 3. The studio was founded by John Woo and Terence Chang, to try to enter into the digital entertainment business after their popularity with films, but in the end they never released any game. In ShadowClan players would had took the role of a ninja able to control and to cooperate with multiple AI characters, a planned online mode was meant to have ninja-clans to fight against other human opponents. We dont know what happened to Tiger Hill Entertainment or how much of the game was done before its cancellation.
Thanks to Celine and Userdante for the contribution!
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