New Cancelled Games & Their Lost Media Added to the Archive

The Saboteur [Prototype – Xbox]

The Saboteur is an open world action game developed by Pandemic Studios and released on Xbox 360, Playstation 3 and PC in 2009. Initially the project was pitched with a prototype built using the same 3D engine Pandemic used for Mercenaries: Playground of Destruction, running on the original Xbox. In this early version the protagonist was William Grover-Williams, a real life race car driver turned SOE agent during the Second World War: he was the inspiration for what later became Sean Devlin, the protagonist of the final game.

This Xbox prototype was graphically impressive for its time, with some destructible environments and explosion psychics. In the footage below you can see a mission in which players had to capture a Nazi truck, following it with a racing car. You would then enter into a Nazi base, destroying a huge building with a sniper rifle.

Unfortunately Pandemic Studios was shut down in 2009, leaving behind many canned projects: Legends, Mercenaries 3: No Limits, Mercs Inc, The Next Big Thing and Batman: The Dark Knight.

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Pac-Man World 4 [Cancelled – Xbox 360, PS3]

After releasing Pac-Man World 3 in 2005, between 2008 / 2010 Namco America (Namco Hometek) were working on a “Next Gen” Pac-Man 3D platformer for Xbox 360 and Playstation 3. While this “Pac-Man World 4” was never officially announced, fans of the series found a concept trailer created for the project by a former Namco animator. Gameplay looked similar to previous Pac-Man World chapters: Pac-Man would have been able to roll and run around the levels, transforming itself into different forms such as a propeller and some kind of spiky drill.

We don’t know why this project was never completed and fans had to wait till 2013 for another Pac-Man platformer, when Namco released Pac-Man and the Ghostly Adventures. Concept art created for this lost game are preserved below, to remember its existence.

Thanks to Paruko for the contribution!

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GunForge [Nokia N-Gage – Cancelled]

GunForge is a cancelled run ‘n gun that was in development in 2005 by TKO Software for the ill-fated Nokia N-Gage. As far as we know the game was never officially announced by the company and was soon cancelled when TKO Software was closed down by their parent company. A few GunForge sprite animations created by a former TKO employee are preserved below, to remember the existence of this lost project.

TKO were also working on another canned N-Gage game titled “Leisure Suit Larry – Pocket Party”, but part of the team later formed Method Solutions, who were able to release Call of Duty and Space Impact for Nokia’s console / cellphone hybrid.

If it Happen [Dreamcast – Cancelled]

If It Happen is a cancelled horror adventure game that was in development by Fujicom around 2001 – 2002, planned to be released on Dreamcast. As reported by IGN the game was officially announced in Japan in June 2001, and it was mentioned in a few Japanese magazines such as Dorimaga, but soon it vanished with not much ever being shown. In 2021 The Dreamcast Junkyard found a trailer for “If It Happen” hidden as an unlockable video in another Fujicom game titled “Bokomu no Tatsujin”:

“[…] there is a shop in this game that lets you purchase appliances for your home such as a computer, an air conditioner and – most importantly here – a television. Once you eventually pony up the cash for this TV you can view both the Bomber Hehhe and this horror game trailer on it.”

The style of characters and the hotel / mansion shown in this trailer looks similar to other japanese horror adventures such as Clock Tower or D. Unfortunately there are no details about how it would have been played, but we can assume players would have explored the mansion, escaping from evil mannequins (?). Dice covered in blood were somehow part of the story.

If you find something else about If It Happen in other japanese magazines, please let us know!

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Dead Justice (Cat Mother) [PC, Xbox – Cancelled]

Dead Justice is a cancelled third person shooter that was in development by Cat Mother between 2001 and 2003, planned to be released on PC and Xbox. As far as we know the game was never officially announced, but after the team closed down for lack of funds they decided to release online the full Dead Justice source code and prototype PC demo. While this is just an early demo for a linear shooter, it’s cool that Cat Mother decided to share it online, huge props to them! Just think about how many lost games we could preserve if every team could do something like this.

Before closing down they were also working on another project titled “Bladeball”, but it seems only a few, tiny screenshots remain in their old website.

Thanks to Piotr for the contribution!

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