Playstation 3 (PS3)

God of War 3 [PS3 – Beta]

God of War 3 is an action adventure developed by Sony Santa Monica and released in March 2010 for the Playstation 3. As we can read on wikipedia, God of War III was first discussed by Cory Barlog at a God of War II launch event: Barlog expressed an interest in adding a cooperative mode, but sadly this was not implemented in the final game. An ending was also removed, as we can read on Kotaku:

Senior Producer Steve Caterson says in response to questions of whether any content from the game had been cut, “Probably the hardest cut was we had a whole kind of epilogue at the end planned that we just never got…just didn’t get…maybe later!”

And the original trilogy’s story was meant to be a little different:

“What David Jaffe talked about doing was — and I’m not sure how it would happen — basically, you destroy Greek mythology and then Norse mythology is right around the corner”, Asmussen told GamePro. “That’s the next thing that Kratos would go after. It becomes clear at the end that he’s going to become this harbinger of death across different mythologies in the world and maybe carry the series on from there.”

Nutty. For what it’s worth, God of War II’s Cory Barlog has something else in mind entirely. “Cory Barlog talked about Kratos becoming Death”, says Asmussen. “He pretty much becomes the Grim Reaper at the end of the game and his blades become sickles. They’re both incredibly good ideas, but you need a director to be passionate about the story and understand it intimately. If I had used Dave or Cory’s idea, I wouldn’t have been as passionate about it.”

1UP shared a video in which Sony Santa Monica’s Stig Asmussen and Steve Caterson talk about features cut from the final version of God of War 3, with the first footage of the three-way Kratos / Zeus / Gaia battle originally planned for the game’s ending. Also, an old article on CGSociety website revealed that the developers though about making God of War 3 a first person shooter.

If you can notice some beta-differences in the early GoW3 screenshots, please let us know!

Thanks to Robert Seddon for the contribution!

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NBA Elite 11 [X360 PS3 – Cancelled]

NBA Elite 11 is a cancelled basketball game that was in development by Electronic Arts for the Xbox 360 and Playstation 3, meant to be the first installment in the NBA Elite series, succeeding EA’s NBA Live series. As we can read in Wikipedia, NBA Elite 11 was originally planned to be released on October 2010, but the game was delayed until March 2011 due to “concerns about gameplay polish”. Basically, the game had too many problems, gamers we not happy with the demo and EA decided to cancel it.

The game’s cancellation was officially announced on November 2010 and development of the franchise was moved from EA’s Black Box studio to its Florida-based Tiburon studio. EA has stated that it will instead release free DLC for last year’s NBA Live 10, including roster updates for the 2010–11 NBA season.

Some more info can be found at Escapist Magazine website:

EA recently conducted “seasonal layoffs,” though the company says its current restructuring efforts are “relatively small.” Part of this restructuring appears to be moving the NBA Elite series, which it does plan to bring back in the future, from EA Black Box to EA Tiburon.

Analysts estimated that NBA Elite 11’s delay was going to cost EA somewhere in the realm of $60 million with around 1 million in lost sales for this fiscal year, so now those estimated numbers may be straight up losses. NBA Elite 11 was reportedly delayed over quality concerns, which freed up pack-in NBA Jam for a solo release on the Xbox 360 and PlayStation 3.

Thanks to Federico for the contribution!

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Gunhead [X360 PS3 – Pitch / Cancelled?]

Gunhead is an action game that was in development by Electronic Arts Vancouver, but very little is known about this project other than a few concept arts that were leaked and posted in gaming forums in december 2009. It seems that Gunhead was an internal pitch at EA that will never see a release, as we can assume from the following quote published on Blue’s News:

On the off chance you were interested in more info on this EA project, the gist of it is that the main character is a guy whose head is a gun. That’s it,” he tells us. “EA has been trying to get this game made for ages now. … It was a pretty lame idea, and we had no real interest in developing it for them. Every so often, I hear it pop up here and there, and it makes me laugh that they are still trying. I really must wonder who’s baby the idea is for it to not have died a well deserved death yet…

The concept arts look really nice, so we can hope that more screens or videos could be preserved in the future.

Thanks to Hey Hey for the contribution!

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Downfall [X360 PS3 – Cancelled]

Downfall is a cancelled survival horror / sandbox open world game that was in development by Crystal Dynamics in 2007, for the Xbox 360 and Playstation 3.  Sadly the project was canned before being officially announced, so we dont know much about its gameplay, but from the few concept arts preserved, we can assume that it was going to be somehow similar to I Am Alive / Disaster Report / Project Survivors, with some horror twist. Downfall was set in a post-quake San Francisco, as another cancelled game for the PS2, The Big One.

The images in the gallery below were saved to preserve the existence of this lost game.

Thanks to Hey Hey for the contribution!

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Brave Arms [PS3 – Pitch / Cancelled]

Brave Arms is an action game that was in early development stages at Namco’s Project Aces team, planned for the Playstation 3. We dont know how much work went into the game, as the only documents about it’s existence are a couple of scans (?) that shown some target renders and concept arts, probably created to pitch the project. As far as we can get from the japanese translation (@ Wikipedia), Brave Arms took place in Gran Rugido, the capital of the Kingdom of Sapin, an allegory of Spain in the Ace Combat series. The player would had fight alongside the local resistance against an unknown military regime.

There are no more info on Brave Arms and it’s currently unknown why it was never finished.

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