Playstation 3 (PS3)

Call of Duty: Devil’s Brigade [X360 PS3 – Cancelled]

Call of Duty: Devil’s Brigade is a cancelled FPS that was in development by Underground Development (aka Z-Axis) from 2007 to 2009, for the Xbox 360 and Playstation 3. Activision closed the studio on February 11th, 2010. It’s possible that Call of Duty: Devil’s Brigade was cancelled to shift resources to Guitar Hero: Van Halen, that could have been a more profitable project for them. This game in the Call of Duty series would have been set in Italy during World War 2. This was meant to be CoD4 before it was cancelled.

Thanks to Hey Hey for the contribution! Some info from Kotaku and for a deeper article on this lost game, check The Verge!




Moscow Rhapsody [X360 PS3 – Cancelled]

Moscow Rhapsody is a cancelled FPS that was in development for Playstation 3 and Xbox 360 by Illusion Softworks before they were were acquired by Take-Two Interactive / 2K Czech in January 2008 and renamed 2K Czech. As we can read in Wikipedia, the company’s first well known game was Hidden & Dangerous in 1999 and their own 3D engine was prepared for the game Mafia: The City of Lost Heaven, which was first released in 2002. After some years the studio started to work on Mafia II, Moscow Rhapsody and Enemy in Sight (the cancelled spiritual sequel to the Hidden and Dangerous series).

Moscow Rhapsody was probably canned to shift development resources into Mafia 2.

Thanks to Hey Hey for the contribution!



Deep Rift [PS3 – Prototype]

Deep Rift was a prototype for an action adventure based in a flooded city, that was in development by Union Entertainment. Due to a lack of publishers’ interest, it seems that Union’s PlayStation 3 title did not go into full production. It’s currently unknown if this could have been related to their new Zero G project, a game that should be adapted as a film soon.

20th Century Fox has picked up the rights to Union Entertainment’s sci-fi thriller video game concept “Zero-G” says The Hollywood Reporter. The game, which is still in production and created by Daniel Jevons, revolves around a major U.S. city being attacked by a devastating, never-before-seen weapon.

Another game concept, titled Backlight,  should also be in development at Union (as reported by Variety) but it looks much different from Deep Rift.

Thanks to Mox for the contribution!



Recoil: Retrograd [X360 PS3 PC – Cancelled?]

Recoil: Retrograd is an action adventure based on time travels, that was in development by ZeitGuyz in 2006 / 2008 for the Xbox 360, Playstation 3 and PC. The studio was searching for a publisher interested in their project in 2008, but as the game is still unreleased, we can assume that they did not have any luck and Recoil had to be cancelled. In an interview by IGN, we can read some more info on the gameplay:

Now, gameplay — the player travels back in time, changes the past, returns to the future and experiences the consequences of his actions and sees the world change, dynamically and realtime. How the world evolves, is very much dependent on choices and actions in the past — so we rely on a lot of replay value for this game. What if I go back and do it differently — what then…? Beyond that, there’s a lot of interaction with machines, vehicles, crowds– and big, powerful steamy guns!

We can still hope that they could be able to find a publisher in the future.

Thanks to Userdante for the contribution!