Nintendo

Dinotopia 2 [GBA – Prototype]

Dinotopia is a fictional series of books about an misterious island inhabited by shipwrecked humans and sentient dinosaurs who have learned to coexist peacefully as a single symbiotic society. [Info from Wikipedia] Various games based on the Dinotopia world have been produced through the years and in 2002 RFX Interactive developed Dinotopia: The Timestone Pirates, a side-scrolling platform / action game for the GBA, published by TDK Mediactive.

Dinotopia for the Gameboy Advance was a commercial success for TDK, so they decided to create a new game based on the same scenario, but this time as a “point and click” adventure (similar to Broken Sword). A prototype was developed by RFX, but in 2003 TDK had to close down and it was acquired by Take-Two Interactive. Without their publisher, RFX Interactive was not able to continue the development of this new Dinotopia point and click adventure.

Only few screens and pixels remain in the gallery below, to preserve its existence.

Thanks to Hally for the contribution!

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Nichimen Graphics Beat ’em Up [N64 PSX SAT – Tech Demo]

At E3 1996, Nichimen Graphics shown a tech demo with a beat ’em up for the Nintendo 64, Saturn and Playstation. As we can read in an old press release, their N-World 3 engine included N-Geometry (polygonal modeler), N-Dynamics (scripting), Skeletal Animation System (motion capture editing tools and animation tools, plus skeletal posing using both IK and traditional methods), N-Render (photorealistic ray tracing renderer), N-Paint & N-Paint 3D (2D and 3D paint systems) and Game Express (for artists to preview data directly on a 3D game platform). Currently we dont know if this engine was ever used for a realeased beat ’em up / fighting game.

In one of the photos published in Edge magazine from June 1996 you can notice that over the TV with the N64 tech demo, there was also a Ultra 64 prototype pad.

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Reactor [SNES – Cancelled]

Reactor is a cancelled project in development by Argonaut Software for SNES in 1991. Contrary to other 3D productions Argonaut got famous for on SNES and GB (think Star Fox on SNES or Hard Drivin on Game Boy)  this game was an isometric 2D shooter with a futuristic setting. Reactor was never released for unknown reason however Howard Phillips found a prototype of it in his archive and shared some photos with the community.

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Kunio-kun Polo [SNES – Cancelled / Concept]

Kunio-kun is a famous series developed by Technos Japan and it was their mascot in Japan. Despite the first game was a beat’em up, soon Technos used the characters for games in other kind of genres, even puzzle games. The most well known Kunio-kun spin off were those concerning sport games ( dodge ball, beach volley, football, basket, hockey, baseball ), always presented through Kunio-kun crazy and not-so-serious atmosphere the series is known for.

Yoshihisa Kishimoto, one of the main men behind Kunio-kun, revealed on his site how a polo (?) game starring Kunio for Super famicom was in a preliminary phase in early ’90. As expected by the series tone, horses were replaced by other kind of animals ( even pigs !). Unfortunately it seems the game never went into production and soon after ( 1996 to be exact ) the japanese developer declared bankruptcy.

Many thanks to Johnny Undaunted.

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Chachamaru Boukenki 2 [NES – Cancelled]

Chachamaru Boukenki 2 is a cancelled RPG that was in development by Human Entertainment for Famicom/NES. The main character was modeled after a developer at Human that later would appear as referee in a Fire Pro Wrestling for Super Famicom. The bizzare fact about Chachamaru Boukenki 2 is that despite it was never released, the third episode that was planned for Game Boy was actually published. Below you can see what it said to be the only screenshot ever released.

Thanks to GaijinPunch for the help with the japanese language.

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