Nintendo

Reactor [SNES – Cancelled]

Reactor is a cancelled project in development by Argonaut Software for SNES in 1991. Contrary to other 3D productions Argonaut got famous for on SNES and GB (think Star Fox on SNES or Hard Drivin on Game Boy)  this game was an isometric 2D shooter with a futuristic setting. Reactor was never released for unknown reason however Howard Phillips found a prototype of it in his archive and shared some photos with the community.

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Kunio-kun Polo [SNES – Cancelled / Concept]

Kunio-kun is a famous series developed by Technos Japan and it was their mascot in Japan. Despite the first game was a beat’em up, soon Technos used the characters for games in other kind of genres, even puzzle games. The most well known Kunio-kun spin off were those concerning sport games ( dodge ball, beach volley, football, basket, hockey, baseball ), always presented through Kunio-kun crazy and not-so-serious atmosphere the series is known for.

Yoshihisa Kishimoto, one of the main men behind Kunio-kun, revealed on his site how a polo (?) game starring Kunio for Super famicom was in a preliminary phase in early ’90. As expected by the series tone, horses were replaced by other kind of animals ( even pigs !). Unfortunately it seems the game never went into production and soon after ( 1996 to be exact ) the japanese developer declared bankruptcy.

Many thanks to Johnny Undaunted.

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Chachamaru Boukenki 2 [NES – Cancelled]

Chachamaru Boukenki 2 is a cancelled RPG that was in development by Human Entertainment for Famicom/NES. The main character was modeled after a developer at Human that later would appear as referee in a Fire Pro Wrestling for Super Famicom. The bizzare fact about Chachamaru Boukenki 2 is that despite it was never released, the third episode that was planned for Game Boy was actually published. Below you can see what it said to be the only screenshot ever released.

Thanks to GaijinPunch for the help with the japanese language.

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Rumble: The Mad Match [GBC – Cancelled]

Rumble: The Mad Match is a cancelled fantasy dodge ball game that was in development for the GameBoy Color at Protonic Interactive (also known as Prograph Research) around 2000. The italian team cooked up a game that looks very reminiscent of Neo Geo classic Windjammers only with six (plus one hidden) strange fantasy creatures as players. The goal was to score more points than your opponent by throwing the ball behind him even with the use of special moves.

Here what Massimiliano Calamai, Prograph Research developer at the time,  recalls about the project:

Rumble was designed and completed in a few months in a space of time secondary to the priority projects of Prograph.
Game Boy Color market was already down sharply and we found no publisher interested in publishing; unfortunately at that time you had to have an interesting license or  else paradoxically , even if the product was complete,  it was not worth to be published due to the high cartridge production costs.
The game was never released despite being complete.

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Monkey Ball Touch & Roll [DS- Unused Levels]

Monkey Ball is an ongoing series of action-adventure games published by Sega, new installments frequently being developed for a variety of consoles. Monkey Ball Touch & Roll, played on the Nintendo DS, contains 120 adventure mode levels and various others for the 6 minigames. However, looking at the files inside the game, it may seen odd that there are over 70 more level files than there should be. Most of these files appear to be levels ported from Monkey Ball and Monkey Ball 2 for gamecube. Among the minigame levels, 6 unused Survival maps and 7 unused Golf maps can be found, as seen below.

Article by Skelux

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