Xbox 360

Divided City [X360/PS3 – Cancelled]

Divided City is a cancelled car combat game that was in development at Pseudo Interactive in 2007 / 2008, for the Playstation 3 and Xbox 360. After Full Auto 2, the team decided to create a new IP to build a different combat game on wheels, this time in a post apocalyptic scenario which involved a plot of “political unrest.” The player would have been able to use various armored vehicles, to fight against huge combat tanks and other mechanical enemies.

The team completed a playable demo of Divided City that looked really good, but sadly in April 2008 it was announced that the company was shutting down. The project was canned with the closure of the studio.

Thanks a lot to Roberto Robert, David Wu, Kay Huang, Heidi Klinck, Albert Alejandro, Bronwen Grimes, Frank Trzcinski and all the former Pseudo Interactive artists that helped us to preserve info and media from their lost project!

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The Crucible: Evil Within (The Box) [Cancelled – PS3 Xbox 360]

The Crucible: Evil Within, AKA “The Box” or “The Ritualist” originally was a Silicon Knights-developed (developer of Eternal Darkness and Too Human) open-world horror pitch for PS3 started in 2004, which was accepted for full production by Sega in March 2005.

“Silicon Knights has a rich history of developing great games that push hardware technology, so we expect this relationship will result in a powerful, new, and highly commercial franchise.”
Simon Jeffery, President and COO, SEGA of America

In 2006, Sega revealed some game details in an online survey. Until then, the game was internally known as “The Box”. The survey however led to “The Crucible: Evil Within”. Later, however, it was renamed to “The Ritualist” instead.

“An open free-roaming action horror game where the player undertakes a terrorizing journey of suspense, fear, power and discovery, and where every decision has multiple consequences… Uncover an ancient chest with unimaginable power that seduces you into evil, sin and corruption.”

Court documents from Silicon Knights’ legal battle with Epic Games reveal that The Box was initially planned to be finished by February 27th, 2007. It was later amended to extend the delivery date to November 4th, 2008. In August 2008, Sega decided to cancel various external projects, including Aliens RPG: Crucible, Aliens: Colonial Marines (later restarted), Cipher Complex, and The Box. However, Silicon Knights was able to find a new publisher with THQ, which also dropped the project in early 2009. As a kind of compensation, team members of The Box were asked to help on Vigil Games’/THQ’s Darksiders.

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Agent [X360/PC – Cancelled]

Agent is a cancelled action adventure that was in development at Ensemble Studios before their closure, probably in the works for the Xbox 360 and PC. The project was revealed in an article about the “last visit” at the studios by Gamasutra, in which they were able to check some of Ensemble’s lost projects. Agent had an art style inspired by Pixar’s The Incredibles and it seems that the gameplay could have been similar to Tomb Raider. On September 9, 2008, it was officially announced that Ensemble would be closing after the release of Halo Wars and Agent vanished forever with them.

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Grand Raid Offroad (Fuel) [X360/PS3/PC – Tech Demo]

Fuel is a racing game developed by Asobi Studio for Playstaion 3 and Xbox 360, published by Codemasters in 2009. The project originally started in 2005 as a different game known as “Grand Raid Offroad”, which was used as a tech demo to build on the final version. We are not sure about the general differences between “Grand Raid Offroad” and “Fuel”, if you played the game and can notice some changes in this early screens, please let us know!

Thanks to Userdante for the contribution!

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Cipher Complex [X360/PS3 – Cancelled]

Cipher Complex is an unreleased action game that was created for the PlayStation 3 and Xbox 360 by Edge of Reality Games. The game was started in 2005 and originally self-funded by Edge of Reality. In 2007, they found a publisher with SEGA, but in early 2009 the title was dropped and cancelled.

In the original press release we can still read the main plot that was going to be used in the game:

U.S. surveillance satellites detect activity onboard the decommissioned Soviet Bargration Missile Defense Station 4 off the east coast of Siberia. When the Russians deny the U.S. access to the facility, Department of Defense strategists suggest that a small, plausibly deniable reconnaissance mission be sent in to investigate. The Defense Threat Reduction Agency is given the go-ahead for operation BLACKOUT, the insertion of a single expert Operator on Russian WMDs and launch facilities. Lt. Col. John Sullivan, callsign: Cipher is air dropped in, and what was supposed to be primarily a reconnaisance mission becomes a race against a terrorist threat; one with implications that will shake the foundations of American democracy and freedoms.

Below you can find a promotional video (2009) of an exemplary level which was shown to potential publishers. In addition, you can also see an early view at what it looked like in 2006.

It’s still unknown if this game could be resurrected somehow in the future.

Thanks to Hey Hey for the contribution!

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Cipher Complex von Refurs

Original press release (2006):

Edge of Reality Announces ‘Cipher Complex’, Original IP for Next-Gen Videogame Systems

Self Funded Action Title Will Introduce Creative Gameplay and True Innovation


June 23, 2006 – Edge of Reality, the independent Austin, TX based game developer, today announced the development of their own self-funded next-gen project, Cipher Complex. After eight years of consistently producing commercially successful titles for various leading publishers, Edge of Reality has decided the time is right to give life to its own internal vision. Cipher Complex, the first completely original title from the company, is an intense, cinematic military combat game that will deliver a brutal shot of adrenaline straight to the hearts of next-generation gamers.

“The evolution of action games has seemed to plateau, perhaps because of the emphasis on sequels,” said Binu Philip, president of Edge of Reality. “We are exploring and developing brand new styles of gameplay and methods of storytelling. The concept and mechanics of Cipher Complex have been incubating in our mind for years, and with power of the next-gen consoles, we can finally make our dream project a reality.”

In Cipher Complex, a recon satellite is mysteriously blasted from orbit, and when diplomatic requests for information are stonewalled, the US government is forced to call in its last resort – Operative John Cipher. Charged with uncovering the truth by any means necessary, Cipher is going behind enemy lines to extract information the hard way.

Cipher Complex is slated for release on the PlayStation 3 and Xbox 360.