Fuel is a racing game developed by Asobi Studio for Playstaion 3 and Xbox 360, published by Codemasters in 2009. The project originally started in 2005 as a different game known as “Grand Raid Offroad”, which was used as a tech demo to build on the final version. We are not sure about the general differences between “Grand Raid Offroad” and “Fuel”, if you played the game and can notice some changes in this early screens, please let us know!
Cipher Complex is an unreleased action game that was created for the PlayStation 3 and Xbox 360 by Edge of Reality Games. The game was started in 2005 and originally self-funded by Edge of Reality. In 2007, they found a publisher with SEGA, but in early 2009 the title was dropped and cancelled.
In the original press release we can still read the main plot that was going to be used in the game:
U.S. surveillance satellites detect activity onboard the decommissioned Soviet Bargration Missile Defense Station 4 off the east coast of Siberia. When the Russians deny the U.S. access to the facility, Department of Defense strategists suggest that a small, plausibly deniable reconnaissance mission be sent in to investigate. The Defense Threat Reduction Agency is given the go-ahead for operation BLACKOUT, the insertion of a single expert Operator on Russian WMDs and launch facilities. Lt. Col. John Sullivan, callsign: Cipher is air dropped in, and what was supposed to be primarily a reconnaisance mission becomes a race against a terrorist threat; one with implications that will shake the foundations of American democracy and freedoms.
Below you can find a promotional video (2009) of an exemplary level which was shown to potential publishers. In addition, you can also see an early view at what it looked like in 2006.
It’s still unknown if this game could be resurrected somehow in the future.
Edge of Reality Announces ‘Cipher Complex’, Original IP for Next-Gen Videogame Systems
Self Funded Action Title Will Introduce Creative Gameplay and True Innovation
June 23, 2006 – Edge of Reality, the independent Austin, TX based game developer, today announced the development of their own self-funded next-gen project, Cipher Complex. After eight years of consistently producing commercially successful titles for various leading publishers, Edge of Reality has decided the time is right to give life to its own internal vision. Cipher Complex, the first completely original title from the company, is an intense, cinematic military combat game that will deliver a brutal shot of adrenaline straight to the hearts of next-generation gamers.
“The evolution of action games has seemed to plateau, perhaps because of the emphasis on sequels,” said Binu Philip, president of Edge of Reality. “We are exploring and developing brand new styles of gameplay and methods of storytelling. The concept and mechanics of Cipher Complex have been incubating in our mind for years, and with power of the next-gen consoles, we can finally make our dream project a reality.”
In Cipher Complex, a recon satellite is mysteriously blasted from orbit, and when diplomatic requests for information are stonewalled, the US government is forced to call in its last resort – Operative John Cipher. Charged with uncovering the truth by any means necessary, Cipher is going behind enemy lines to extract information the hard way.
Cipher Complex is slated for release on the PlayStation 3 and Xbox 360.
Cops: The Police Experience is a cancelled action game that was in development at Pyro Studios from 2003 (early concepts and prototype) to 2008, that would have been published for the Playstation 3 and Xbox 360. As we can read on Anait Games, in december 2008 the studio laid off 30 employees just before the xmas holiday and the Cops project was officially canned. With the cancellation of Cops, Pyro Studios was then able to concentrated their resources on the “Planet 51” game, based on the the animated film created by Illion Studios and planned to be published by Sega in winter 2009.
Another rumored cancelled Pyro project was known as “InZero” but it’s currently unknown if the 2 projects were somewhat related.
Guitar Hero 3 was developed by Neversoft and published by Activision and RedOctane. It is the third main installment in the Guitar Hero series, and the fourth title overall. The game was released for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 in October 2007. [Info from Wikipedia]
Dirty Harry noticed that in early videos of the game there are some notable differences:
In the final, there is no 1x combo. When no combo is earned the amp is blank, only showing 2x, 3x, and 4x combos.
All of the combos are orange. In the final the 2x is orange, the 3x is green and the 4x is pink.
The frets at the bottom look more like they do in Guitar Hero II in the beta.
The ‘Star Power Ready’ message is much more bland and less exciting than in the final.
There is no lightning effect when you get star power.
Thanks to Dirty Harry and Jason for the contribution!
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