Tag Archives: mini games

Crash Bash [PSX - Beta]

September 7, 2010 by
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Crash Bash is a party game developed by Eurocom and published by Sony for the PlayStation in 2000. Mucus linked us to a couple of videos from a beta version of the game, in which we can see a different Keg Kaboom level, from the Winter Jampack 2000 PSone demo disc. Also, the first trailer for Crash Bash has some beta elements in it!

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The Fast and the Furriest [XBOX 360 - Cancelled]

July 22, 2010 by
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The Fast & the Furriest is a cancelled party game that was in development in 2006 by Rare for the Xbox 360 Xbox Live Arcade digital service. Other than the normal joypad, the game could have been played with the Xbox Live Vision camera, to track players’ movements in a similar way to the PS2 EYE Toy or Microsoft’s own Kinect. The Fast & the Furriest would have included many different mini-games, as 100 meter dash, bungee run, hurdles and tip-tup curling. As we can read on Joystick:

Each player will be able choose a character like Conker or Banjo which will actually be a “suit” (think mascot suits). Players will then be able to scan their face using the Vision camera to skin the face opening of the character suit.

A playable prototype was created by a team headed by Dale Murchie and composed of developers of Perfect Dark Zero. Still, the project was canned, maybe for quality reasons. Only a short video from The Fast & the Furriest proto was shown at the Develop 2010 Keynote, a revelation that is not usual for a studio as secretive as Rare.. huge props to them!

Thanks to Celine for the contribution!

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Fear Factor Unleashed [PS2/XBOX - Cancelled]

May 25, 2010 by
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Fear Factor: Unleashed is a mini-games collection / arcade game based on the TV Show, that was in development by Playinteractive in 2005, for the original XBOX and Playstation 2. Players would have been able to choose between single player and multiplayer mode, with 15 different mini-games and various challenge options. In the end the game was never released for unknown reasons, even if it could have been finished.

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The Next Big Thing [Wii - Cancelled]

August 4, 2009 by
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The Next Big Thing, also know as “No Limits Racing” is a cancelled Wii game, that was in development by Pandemic Studios Brisbane in 2008 / 2009. The gameplay was a mix between a racing game, a party game and a sandbox game, in which the player would have been able to race in a parody of L.A. streets, to jump on building rooftops, to fly in elicopters to collect items, to make crazy stunts and to raise more NPC “fans”. In July 2009, AustralianGamer released a video of the game in their YT channel.

The project was canned when Brisbane studio was closed down after being dropped by EA. As we can read on Tsumea:

Reports have come in confirming that the remaining employees at Pandemic Studios Brisbane have been let go after losing their bid in getting publisher interest for their Wii game called “The Next Big Thing” in the hope of finishing its development.

The open world reality show game was in production for the Wii by the second team at Pandemic Studios Brisbane before owner and publisher Electronic Arts let many staff go and cut loose the studio in early January. The final dozen or so remaining staff at Pandemic Brisbane were notified today that all avenues have been exhausted and were let go.

Thanks to Hey Hey, Robert Seddon and Dark ViVi for the contributions!

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Disaster: Day of Crisis [Wii - Beta]

July 18, 2009 by
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Disaster: Day of Crisis is a multi-event game developed by Monolith Software, first showed in a non-playable form at e3 2006. At the time, the game was compatible only with the classic controller, and the gameplay was much more action oriented. In 2007 Monolith reworked the interface dramatically in order to take advantage of the Wiimote. Disaster was finally released in 2008. Unfortunately we don’t have much footage of the 2006 build, but in the screenshot and in the videos of this page we can see how different was the HUD.

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Oddballs [XBOX - Cancelled]

July 15, 2009 by
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Oddballs was an action game with party game elements that was in development at Pandemic Studios in 2002, for the original XBOX. The project was about some little monsters that try to eat more “blue flying chikens” than the other creatures, but only an early prototype was created before the cancellation.

Thanks to Hey Hey for the contribution!

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Arcadia VI [NES - Cancelled]

June 27, 2009 by
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Arcadia VI is an unfinished multi-cart that was intended to be released on the NES with 6 games. The only know proto, currently owned by BeaglePuss and MrMark0673, only has 4 games. Of the 4 games, only one game (Tennis) has been completed. The 4 games on the cart are:

  • Tennis
  • Xerxes
  • Ghurka
  • Twin Cam Turbo

The first game is an interesting pseudo-clone of pong. It supports up to 2 players and the single player mode has 4 difficulty levels. The players compete in a pong like game, but are allowed to move in all directions as opposed to just up and down. There are 2 “Arcadia Men” located on the screen which make faces depending on how well a player is doing. The game is scored in the same way as Tennis, the first player to win the match is the victor.

The second game, Xerxes, is a vertical space shooter. This game is incomplete, but is playable ina demo form. There is not music (although there are sound effects), some enemies can be shot while others cannot, you can be damaged but not destroyed, there are a few power ups, and the only level is on a continuous loop.

The third game, Ghurka, is an unfinished Commando clone. Again, there is no music, but there are sound effects. You cannot be damaged by enemy fire, but you can destroy most of the bad guys. You have a limited number of bullets (the amount is unknown to the player) but an infinite number of grenades. The “game” ends when you reach an unpassable bridge.

The final game, Twin Cam Turbo, is a top down Spy Hunter like racer. There are various power ups and obsticles to avoid, but no enemies and the one and only playable level is on a very short loop. Of all the games available, this is the least compelte.

Thanks a lot to Mr Mark for the contribution!

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Penn & Teller’s Smoke and Mirrors [Sega CD - Cancelled]

October 13, 2008 by
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Penn & Teller’s Smoke and Mirrors is an unreleased video game planned for release initially on the Sega CD in April 1995 and to be followed by PC, 3DO versions later that year. The game starred the comedy-magician duo Penn & Teller. The developer Absolute Entertainment went out of business before they could release the game, yet the game was featured and previewed in various gaming publications such as Electronic Gaming Monthly. Continue reading

Sega Team: Time Crystals [PS2 - Proto/Concept]

September 20, 2008 by
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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Source: www.pixinspace.com

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Strong Bad’s Cool Game for Attractive People [Wii - Beta]

September 2, 2008 by
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Gamepopper101 has found some beta-differences in an early trailer for this game: “Strong Bad’s Cool Game for Attractive People (SBCG4AP) Episode 1 – Homestar Ruiner (Yeah I know, long title), it’s a wiiware (and PC) game from TellTale Games. Differences from final game include: Continue reading

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