mini games

Sega Team: Time Crystals [PS2 – Proto/Concept]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)



Mario & Sonic at the Olympic Games [Wii – Beta / Unused Characters]

Link from the X-Cult hack forum, has found some unused characters in the code of Mario & Sonic at the Olympic Games for the Wii: Birdo, Donkey Kong, Jet & Silver. Other “hidden” characters like Shy Guy, Goomba or the Monkey, are normally used only in the background of the game, but thanks to the WiiRD they became playable and some of them have even animations for the various olympic games.




Mario Party [DS – Beta]

Wiggler’s Garden was going to be called Petey’s Greenhouse and the original story was about a Piranha Plant that was making a mess in Wiggler’s Garden. Apparently, Petey Piranha was betrayed by a member of his army and was now making a mess in his greenhouse.

Toadsworth was going to be the shopkeeper in the item shop, but was replaced by Monty Mole. But Toadsworth is still mentioned in the shop sometimes even though he is never seen. Another thing that is interesting is that in the Player’s small windows there was going to be an X in front of the money and stars amount, but was taken out in the final version, probably because coins could reach over 100.

Intresting yet sadly, there was going to be WiFi in it, but it never came true. Probably from a lack of time or memory within the game. [Info from Mariowiki]


Emergency Mayhem [XBOX/PS2 – Cancelled]

Emergency Mayhem was first announced for the PlayStation 2 and Xbox at the 2004 Electronic Entertainment Expo, published and developed by Acclaim. However, the game was canceled when Acclaim filed for bankruptcy in September 2006. In May 2007, Warner Bros. purchased the rights to the game. Warner Bros. announced the game would be released for the Wii and they would publish the game, while Codemasters would develop the game. Then, in December of the same year, Codemasters announced they had taken over the publishing rights, and Supersonic Software Ltd took on developing the game. In the end the game was released for the Wii in 2008, even if there are probably some differences from the original XBOX and PS2 versions. [Info from Wikipedia]

A playable prototype of the Xbox version was leaked and it’s currently in the hands of some collectors. Stone from the Assembler Forum has one of these protos and he shared some screens and videos from his build!